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BTS Video 48

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Huknar
Jan Member 2016

Huknar

Posts: 1,827 Mithril Posts by user Forum Profile RuneMetrics Profile
There are some nice changes coming with the HTML5 update, but so far that is all I can say. In theory, the increased draw distance is going to be nice, but in practice and from those images I see, I am noticing the problem I thought would be the case.

The world is too flat! The trees look terrible. They were built for the more angular camera we use in the current engine and they look fantastic there, but in HTML5 you can see that the leaves face one direction only.

The pine trees look really good, but other than that, you need to do another tree graphical update. They are still to small, but now we seem to have access to a better camera you should have full freedom to make them truly spectacular.

I also noticed you have not seemed to have tacked the water issue. In DirectX mode right now water has a really awkward edge. It looks unnatural, and plainly bad, and it seems the problem is visible in these early images.

I really hope you are going to have a huge graphic focus over the next year to take advantage of this HTML5 update, because the gameworld as it is with this new technology is going to feel very out of place.

Given though the polypore dungeon looks really impressive at full view distance!

A few things more to add:

Do not berate fog. In Morytania, it feels extremely in place, and in that image in the video, a lot of the atmosphere seems to have been pealed away. Dark fog also simulates darkness, which I worry is going to be a problem as is common with MMOs, that there is not enough lighting detail!

I know that you mentioned a new lighting system but to be honest, I didn't see much better in the video. In fact, a lot of this HTML5 demonstration seems unnaturally glowey and rather unrealistic. So, if this lighting is far more advanced and realistic, give us content that shows it! Makes torches the emitters of light rather than just adding to the global lighting of a place.

12-Apr-2013 20:35:52 - Last edited on 12-Apr-2013 20:40:33 by Huknar

Eridyn
Dec Member 2010

Eridyn

Posts: 2,947 Adamant Posts by user Forum Profile RuneMetrics Profile
As an artist, I find the visual aspect of RS3 to be amazing, and I am once again mesmerized by RS3 as much as I was RS2 when I first discovered it as a kid. I'm excited for the Beta and I can't wait to see RS3 be launched. :D
@Eriddyn
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12-Apr-2013 20:51:58 - Last edited on 12-Apr-2013 20:52:17 by Eridyn

Ascertes

Ascertes

Posts: 5,461 Rune Posts by user Forum Profile RuneMetrics Profile
Looks awesome! I especially love the reflection aspect of the water. Now my character will be able to see what he looks like! (mirrors are not overly common in RuneScape!)

Hoping to get into the beta,
-Ascertes, Final King of Hallowvale.
-Ascertes, King of all the Hallowlands and the Everchosen of Saradomin.

12-Apr-2013 21:01:44

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
^^
If water is going to be like it shows in the video we will see a huge increase on beautifull Narcissi hanging over rivers in RuneScape :P

In more serious note. Is there going to be some means to tone down brightness locally apart from your screen? That scene with desert and clouds is very overexposed. Poor eyes and poor head(ache) after spending some time in desert :(
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12-Apr-2013 21:21:40

GKar
Nov Member 2013

GKar

Posts: 1,609 Mithril Posts by user Forum Profile RuneMetrics Profile
The graphics look great for rs3 and so does dual arena .

Do you have any plans for updating the looks of clan wars ?

It would be real nice if you could bring back something close to the old dark and evil look of clan wars the way it was when it was in the wild . Plus make it a bit larger .
When we remember we are all mad, the mysteries disappear and life stands explained.
Mark Twain

12-Apr-2013 21:25:23

Rafutah

Rafutah

Posts: 98 Iron Posts by user Forum Profile RuneMetrics Profile
Guys, looks awesome.
One question though; Will the map be expanded? The worldmap looks small and overcrowded with icons, content etc, also teleports cover the entire world map, which make the map feel like a mere village.
Walking from lumbridge to varrock should take longer for example.
Hoping for J-mod to answer this, or if this well happen in the longterm.

12-Apr-2013 21:31:20

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