Are we going to get dynamic player, familiar, pet, and etc. shadows? I'm interested in seeing how well this is going to run on my laptop. It'd be nice using bloom. For some reason my laptop can't handle bloom unless I'm on fixed screen size.
Are the enhanced camera controls going to be a part of the HTML5 beta or part of the interface testing? (I was thinking it might be tied in with the interface testing since the zoom function is intergrated into the graphic options window.)
I can't help but feel like that HTML5 is going to really highlight how the newer graphic updated areas clash with areas that have hardly been touched since RS2 went HD. I would go as far to say half the game is still in need of a graphic update and that may take a couple years? Especially if you keep knocking out such small areas each month (like only CW and DA this month, although you are tweaking gameplay with those). Areas still in need of graphic updates/tweaks: Varrock, cooks guild, lumber yard, digsite, exam centre, champions' guild, mage training arena, Lumbridge, mausoleum, Fenkenstrain's castle, ectofunctus, Port phasmatys, dragontooth island, Mort'ton, burgh de Rott, abandoned mine, Meiyerditch, Mos Le'Harmless, Harmony, all the Khardian desert cities/pyramids, Falador, Gunnarsgrun, crafting guild, melzhar's maze, dwarven mine, edgeville monastery, all the stuff you moved out of and crammed south of taverley, catherby, entrana, fishing platform, cranador, all of Karamaja, ape atoll, crash island, Pest Control, pretty much all of Kandarin, the feldip hills, every mountain, dungeons, caves, quest areas, random minigames, and more. Your plate is very full. Unless you yell suprise and throw this all outta nowhere, I imagine this will take years.
13-Apr-2013 14:18:15
- Last edited on
13-Apr-2013 14:51:39
by
Chris Pirtle