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Behind the Scenes: May 2013

Quick find code: 294-295-190-65010087

Lpool
Nov Member 2009

Lpool

Posts: 1,880 Mithril Posts by user Forum Profile RuneMetrics Profile
God Emissaries
This sounds interesting, but it seems like a very quick talk to npc event.

Farmed and Dangerous
Sounds good, farming is in need of updates, and bringing unused patches to life sounds great, although this feels like the only real update this month.

Overall it's a very disappointing month.

What happened to the new skills? the ranged dungeon?

Expecting june to be a huge update month.

01-May-2013 16:58:58

Chezni3
Oct Member 2023

Chezni3

Posts: 404 Silver Posts by user Forum Profile RuneMetrics Profile
Ok jagex, i get it. Not every month can be a gem.
I get it, the best parts of the 2013 BTS are so big you need more time to get them right.
I get it, endgame content that sounded good on paper has gone so badly that if you add more right now it'll create more problems than it solves, with the exception of skills like farming.

But please.... if you need a month off to get things straight, please just take it. This is killing your player base.

Edit: made it a bit more constructive.

01-May-2013 17:01:15 - Last edited on 01-May-2013 17:03:54 by Chezni3

Paladine

Paladine

Posts: 8,002 Rune Posts by user Forum Profile RuneMetrics Profile
1) Prayer training: Stop making stuff easier??????? It doesn't need to be made easier... a bunch of dragon bones with gilded altar is enough. Waste of content development. People don't say "I quit rs cuz I can't train prayer".

2) God Emissaries: Talk and align for rewards. Rubbish. "Oh yes I believe in Guthix so I'll align myself wow I feel like an amazing human being after aligning myself to Runescape gods. What a great way to spend my time, obsessing over fictional gods".

3) Farm: I suppose it's nice for those who are still training farming since many plots are redundant. Nice way to fix unused plots! (Not that I'll do it since I had no reason to)

4) Everything else: not worthy of a heading. Lol @ BETA. It will still be "fixed" months and months after like EoC.

OH MY LORD how about a new area like Kudos Island? This month is so boring to me like last month. Will not renew this month (2 days left) because there's nothing for me to do since I'm maxed. No point paying to just log in, do PoP + spins + daily task... I use to look forward to quests and stuff monthly...

01-May-2013 17:04:24

Agentkeen

Agentkeen

Posts: 1,208 Mithril Posts by user Forum Profile RuneMetrics Profile
I like the sound of the new farming plants; I'm not a big fan of farming, and generally just stick to tree plots and the occasional herb, so it'll be nice to get a new use for those other plots and some extra xp.

The god emissaries sounds interesting, though I kinda hope you can switch allegiances at later times if you want. A new quest would be more appreciated, but I kind of like the boost in accessible lore. Still, new quest por favor.

The nexus also sounds interesting. On the one hand, I wouldn't mind having a new training method for prayer rather than just one time use amount of xp. On the other hand, it'd probably be a bad idea to give prayer a 'Runespan-like' method of training, so I can understand why it's more limited. Still, it'll make things a little less daunting for newer players to get a start on prayer since high level players drive bone prices so high.

I'd like to know a little bit more about the change in the xp boosting items; if I'm understanding it right, it basically will make it unecessary to wear the boost items to get the bonus? (i.e. I have the Construction xp bonus gear from Temple Trekking in storage in my POH or bank, but I'd still get the xp, or does it have to still be in your inventory?) Of course, I'm hoping you mean all bonus xp items, but I'm already dreading that it's only for the SoF items...

01-May-2013 17:05:15

Soraz
Dec Member 2022

Soraz

Posts: 359 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
God Emissaries
This sounds interesting, but it seems like a very quick talk to npc event.

"Members can also complete combat, skilling and exploration objectives for their chosen emissary, earning XP, improvements to the battle standard such as combat and skilling buffs, and a new helmet with level 60 hybrid combat stats."
Doesn't sound like a quick talk to NPC event to me.

01-May-2013 17:05:28

Jiggly Bush

Jiggly Bush

Posts: 1,828 Mithril Posts by user Forum Profile RuneMetrics Profile
Farming update is exciting. I agree too with Ingmar War, multiple death animations based on how you were killed should just be regular content. That seems like something an MMORPG would have standard.

And as Artie said, I'd love to see a slow down on the updates, down to ~2 a month, there's enough that needs to be reworked (correctly, please!) that the reworks would almost feel like new content and I really think the game would improve.

Last, I don't want a new skill honestly. Dungeoneering to me is a minigame, and I struggle to think of a new skill that's not super similar to an existing skill while also not being more like a minigame. I've also read threads speculating what the new skill could be, no ideas I've seen on any thread seem to fit either.

01-May-2013 17:06:34

Paladine

Paladine

Posts: 8,002 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
God Emissaries
This sounds interesting, but it seems like a very quick talk to npc event.

"Members can also complete combat, skilling and exploration objectives for their chosen emissary, earning XP, improvements to the battle standard such as combat and skilling buffs, and a new helmet with level 60 hybrid combat stats."
Doesn't sound like a quick talk to NPC event to me.


Yeah go to X and do Y, or kill Z NPCs... slayer+daily challenges mixed together...

01-May-2013 17:08:45

Tzeentch
Nov Member 2021

Tzeentch

Posts: 27 Bronze Posts by user Forum Profile RuneMetrics Profile
"We've got some cool stuff coming to Solomon's Store and on the Squeal of Fortune, with dragon keepsake keys for weapons and a bunch of amazing new PvP death animations. "

Can anybody explain to me why jagex introduced F2P like microtransactions into a subscribtion based game instead of increasing the subscribtion fee? it is completly understandable that you cant pay for a full team of developers delivering weekly content for 7€ a month / subscriber with such a in comparison to other mmos low subscriber count. I wouldnt care if i had to pay 15€ a month if i only knew i got all content that there is to have and that there isnt any kind of pay 2 win involved. All that SoF / SGS is doing is taking away development time from real updates and making your playerbase angry. It may generate a bunch of money for you but you it has any longevity to it. People will stop buying spins and runecoins sooner rather than later.

01-May-2013 17:09:09

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