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RS Beta Programme

Quick find code: 294-295-167-64824642

UK Mojo
Oct Member 2005

UK Mojo

Posts: 741 Steel Posts by user Forum Profile RuneMetrics Profile
This sould be Intresting!

Even with HTML 5 support what graphics are we to expect full Direct X support upto 11.1?

Max Graphics that can actually push the high end cards more! even crossfire and sli setups

3D support? o.o

Multi screen support?


Will the new engine be better programed, Optimized (since old engine aint exactly fantastic)

Currently running

AMD 8150 @ 5.64Ghz
ASUS Crosshair V Formula Mobo
32GB Ram @ 1666Mhz
2x Geforce 480 GTX (SLI) (ARES II - 7990 due to come) [2x7970's- 6144MB VRAM] :x

Bring on the BETA!
I dont expect to much!

29-Mar-2013 22:12:10 - Last edited on 29-Mar-2013 22:18:05 by UK Mojo

Netroxen

Netroxen

Posts: 34 Bronze Posts by user Forum Profile RuneMetrics Profile
I don't mean to sound blunt, but I hope that people won't flood in registrations when they're rocking a Pentium 4 or Celeron with 512Mb of ram... It will make the validity of the Beta test somewhat obsolete if we have pages, upon pages by computer illiterate Joes on why the game isn't working or performing well. I have played many Beta games and most of which have required DX dumps to verify the applicants hardware. However I understand where the devs are coming from.

In some ways, I hope RS moves into a more graphically demanding state, would love to see it strut some nice visuals, particle effects and post-pro :P Lens flares!!!

I myself am running:
i7 3770k @ 4.5Ghz
16Gb Corsair Vengeance @ XMP 1600Mhz
Gigabyte GTX 680 @ 1280/3558
Gigabyte Z77X-D3H
Corsair 120Gb Force GT SSD
Corsair 600T case
Corsair Hydro H80i (Cpu cooler)
Thermaltake Toughpower XT (Modular) @ 775w

29-Mar-2013 22:34:58

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29-Mar-2013 22:50:25

Netroxen

Netroxen

Posts: 34 Bronze Posts by user Forum Profile RuneMetrics Profile
If a dev could answer this, I'd be interested to know.
I'm pretty sure that Java is capable of tessellation, so how about some terrain tessellation? I think it would look awesome!
Also, I think some hardware rendered ambient occlusion as a selectable option would be absolutely fantastic. It would give characters and grassy areas far more depth...

29-Mar-2013 22:53:53

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