Please, please, please get rid of the EoC. I'm not a hater or anything and I appreciate that you guys want to give us something new, but as a company you have to step back and see, back in 2006-2007 you guys had 800k+ players, now on average I see about 80k. That should be the hint that some of these updates need to go, player polls need to come back and with time, so will your players. There are MANY players who would agree with me when I say that EoC was by far the worst update done yet. I would honestly prefer the days when wildy was tinkered with. With EoC, no one plays anymore, the community is bad, you need 40 defense to wear green d'hide chaps? I didn't work to get 84 range just to be told that I can no longer wear what I've worked for. For clarity here's a list of things we loved
Keep:
Wilderness
Dungeoneering
F2P Maple logs
New quests (Always fun!)
Teleporting system
F2P Mage bow
F2P Rune arrows
New armors
New weapons
New bosses
Staking
Drop parties
Bonfires
Runespan
Titles
Solomon's General store
Squeal of Fortune
Money pouch
& Summoning
Lose:
EoC
Trade limit
New graphics (Make it optional)
Multi-combat areas everywhere (Hill giants are a pain now)
One handed dragon claws (Two handed was a lot more cool)
"Combat balancing" (I have about 84 range with a mage bow and iron arrows on average I hit 0 - 800)
Ads before we can log in (Optional, doesn't bug me)
Bots who spam for private servers
Scammers
Hackers
Add in:
F2P knives
F2P specs (Mage bow, gravite weapons and runecrafting staves)
+33 Str bonus to runecrafting staves again
New F2P capes (Like a lower leveled Jad perhaps?)
Old 2007-2009 graphics as an option
F2P construction
F2P summoning
F2P bosses
New weapons (Scythe, F2P sickle, some variation of a katana)
New cities/villages/towns (P2P and F2P)
Cooking minigame
New minigame (Like clan wars but without clans, just evenly balanced teams)
Some sort of reward system for playing a certain number of days in a row
New F2P food (lobs and swordies are old)
25-Jan-2013 18:24:15