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The issue with Necromancy

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Crone924
Sep Member 2006

Crone924

Posts: 217 Silver Posts by user Forum Profile RuneMetrics Profile
agree agree agree.

Also agree it is unlikely it will be changed (see "it's so easy, what's wrong with you", "you don't need that", "just drop a couple B and buy it", etc)

the forced bossing falls as flat as the forced "community" of "just join a group!".

Since you DO have to lvl to even make the raw material to make the gear, would be nice to wear the gear commensurate with lvls ALREADY EARNED.

21-Nov-2023 19:50:14

Mel 624
Dec Member 2021

Mel 624

Posts: 744 Steel Posts by user Forum Profile RuneMetrics Profile
I had a hard time with the 5 - 10 Gregorovich kills but managed once I begrudgingly spent my relic powers on combat and got better at targeting the ghosts he summons. All this pressure for bossing and combat content is just making me hate it more. It feels like the content was designed by sadists. Even once I got consistent kills, I didn't enjoy the bossing itself and don't particularly want to do it more than I need to for achievements etc.

The combat mechanics have so much going on it's a lot to pay attention to at any given time. If you have the slightest connection lag and/or suboptimal reaction time you can't avoid a lot of the punishing mechanics. I'm currently stuck at Jad, who basically two shots you unless you switch to the correct protection prayer while also being at the end of a gauntlet full of prayer draining monsters that are difficult to target from a distance due to being tiny. And on top of that he apparently summons healers in case the rest wasn't unforgiving enough.

So much for getting gear to complete high level slayer tasks, which also have a bunch of harsh mechanics requiring you to have level appropriate gear.

Did you see the prices on the T95 gear? How many people can afford that? The price gap between that and the gear you make is ridiculous.
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Death And Taxes: An Analysis

24-Nov-2023 02:19:40

Mel 624
Dec Member 2021

Mel 624

Posts: 744 Steel Posts by user Forum Profile RuneMetrics Profile
I also noticed that they seem to have used the need to fight Hermod for necromancy quests to pressure people into bossing too. Not just unlocking bosses through questing but that they made a quest drop function like boss loot. I had to kill Hermod 55 times to get the drumsticks to complete the quest. 55 times. Even Kili's tasks have the courtesy of guaranteeing drops so you have a much smaller and more predictable number of kills for GWD2's necromantic seals. No one should have to kill the same boss 55 times to complete a quest. I couldn't even enjoy getting hermodic plates I was just mad at having to keep killing the same boss for a quest objective. How to block a forum user

Death And Taxes: An Analysis

26-Nov-2023 21:49:31

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