I get your point. You seem to be missing mine.
The game is sold on being able to choose your own path in playing. OF COURSE you miss content if you don't do every bit of it.
What if it's content you don't care about?
Have you never tasted a dish and said "nope" and not eaten more of it? Oh, but kale is so good for you! It's a superfood! Just try these 47 ways to mask the taste, and then you can eat it!
Why, if it tastes horrible?
I have indeed opened a book, started it, and said "not for me" and put it down. Most notable The Life and Times of The Wicked Witch of the West, after enjoying the musical Wicked. Wonderful premise, well done, go find the book and enjoy! Sadly, no. Several pounds and hundreds of pages of boring navel-gazing nothingness, where I kept slogging through and WAITING for SOMETHING to happen that would make it worth it. No. And many pounds of sequels I never bought, after wasting a few days of my life hoping for better from reading the entire dismal first book. Gosh, that must have been a good twenty pounds of content I missed. Thank God.
The lore of dung and all the nuance isn't worth the bother to me, with, as I said, the worst aspects of questing in the mechanics. Ooh, run back and forth to get the means to open THIS door! Hooray! Oops, wait, need to grow an herb to do this next one and OH! a PUZZLE! All to open the last door and...do it all again, starting with nothing but your loadout.
Awesome sauce.
Not for me. It's a minigame. I can read the lore elsewhere.
05-Nov-2023 16:19:45
- Last edited on
05-Nov-2023 16:21:08
by
Crone924