What kind of environment the boss is located at, including lighting and background music, based on your preferences?
How about the attacks, mechanics and phases the boss would have based on what kind of person you are and what you like to do?
What would the boss possibly drop?
This is by no means any kind of suggestion, merely a thread for fun I came up with when I once thought about what kind of boss I'd make in RS.
Some ideas I had for my boss:
The fight would be in a big, dark hall of a temple dedicated for me. The darkness serves a purpose for the mechanics I'll explain later.
Background music would be some very slow, calm music, as I like classical music.
Some of the mechanics would involve being able to open a curtain of the temple, making a similar spotlight thing as Araxxor's Darkness path has, and luring the boss to this would make her easier to be hit, but enrage her, making her deal more damage. (I like darkness)
The boss would sometimes forget who she was meant to attack and target a random player of the team instead for a while. (I'm very absent-minded and tend to forget things a lot)
One of the attacks would involve her summoning a rain cloud that moves around the room and standing under it would deal a lot of damage + maybe drain stats with lightning. (I love rain)
I didn't really think much about the drops, but Vyrewatch shoes have to be included in the drop table, because pretty heels.
Thunder Jinx
said
:
Be a fat guy sitting behind a desk throwing insults at you that decrease your stats and a special attack toxic farts that poison you.
Mild acne and awkward remarks that make you cringe and miss your attacks. Terrible body odour attracts feral beasts to fight by my side. The arena is my own, personal friend zone. Prayer activates my atheism enrage mechanic.
You'd be fighting a creature that uses black holes (and possibly other celestial objects that lurk in space) to do the majority of its damage. It would summon a large one at the beginning (the most powerful obviously) that will remain stationary throughout the fight.
This large black hole would start off with a very weak gravitational pull, allowing us mortals to withstand its presence. However, over time, the boss will charge this black hole up, increasing its gravitational power which wouldn't be good for us. I think the primary objective of this fight would be to disrupt the creature's attempts at charging up the main black hole because if the pull of its gravity increases too much, we'd obviously be pulled in and instantly killed.
The boss realises players will attempt to disrupt "the charge", so occasionally will summon smaller black holes to trap some players. If a player gets pulled in by the smaller black hole, they would basically be stuck inside until either the whole team dies, or the creature is dead. So you'd have to avoid getting pulled in by them. Perhaps anticipation or something else could stop this?!
Other attacks could include:
- A large hard-hitting asteroid locks itself onto a random player (obviously initiated by the boss). Players must then find a way to block this asteroid attack. This attack has the potential to KO but it depends on the size of the asteroid that targets you. You won't know this, so would have to panic anyway!
- Time manipulation - Boss initiates an attack where time slows down significantly for the player while still remaining normal for the boss. This attack will have to be stopped, or else kill over because he'd use this attack to kill you while you'd be unable to eat, or deal enough damage in time.
- Mind control - He may decide to turn players against each other, making them attackable. This means if you're under his control, you'd be able to attack your team mate
.
- Players would probably have to split their roles if he uses his mind control attack on a player. Some would have to focus on stopping the charge while others will have to focus on freeing the infected player from his control. He does this attack so he can focus on charging the black hole, while the player under his control does the work for him.
- He'd also summon minions (smaller versions of him) to aid him as well. A boss isn't a boss without having to deal with its minions, right?!
- Enrage state? Obviously stopping him from charging the black hole is bound to enrage him.
- Multiple players can be infected by his mind control. And while you can attack other players in this state, if you kill them, you'd get no loot for it.
- Sometimes when under his control, he might not ask you to kill your mates. Instead, he'd order you to sacrifice your live to charge the black hole. You'd walk towards it, and charge it, giving your LP, your stats, adrenline, run energy etc until you drop dead. Should players be able to stop this, or even help if they see a poor soul unwillingly sacrificing themselves?! Maybe!
I'm not too sure about phases. I'm just randomly throwing anything that comes to mind.
Drops I don't know about either. Something space-related obviously
I think the boss' main goal is charging the summoned black hole ASAP while the players aim to stop it, and eventually kill this dangerous creature. Perhaps his death could be getting swallowed by the black hole that he summoned - how ironic!
.
01-Sep-2015 16:15:50
- Last edited on
01-Sep-2015 16:20:53
by
Singularity
- Players would probably have to split their roles if he uses his mind control attack on a player. Some would have to focus on stopping the charge while others will have to focus on freeing the infected player from his control. He does this attack so he can focus on charging the black hole, while the player under his control does the work for him.
- He'd also summon minions (smaller versions of him) to aid him as well. A boss isn't a boss without having to deal with its minions, right?!
- Enrage state? Obviously stopping him from charging the black hole is bound to enrage him.
- Multiple players can be infected by his mind control. And while you can attack other players in this state, if you kill them, you'd get no loot for it.
- Sometimes when under his control, he might not ask you to kill your mates. Instead, he'd order you to sacrifice your life in order to charge the black hole. You'd walk towards it, and charge it, giving your LP, your stats, adrenline, run energy etc until you drop dead. Should players be able to stop this, or even help if they see a poor soul unwillingly sacrificing themselves?! Maybe!
I'm not too sure about phases. I'm just randomly throwing anything that comes to mind.
Drops I don't know about either. Something space-related obviously
I think the boss' main goal is charging the summoned black hole ASAP while the players aim to stop it, and eventually kill this dangerous creature. Perhaps his death could be getting swallowed by the black hole that he summoned - how ironic!
As you can tell, I love space. So I thought of a boss around it.
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01-Sep-2015 16:23:50
- Last edited on
01-Sep-2015 16:25:48
by
Singularity
Location: A vast underground network covering Varrock, Falador and Edgeville with the boss being under the party room in Falador. (yes under the mines cuz diglet loves to dig).
The theme song of this cave system: https://www.youtube.com/watch?v=e_5zRsFNR24
this song will be played 24/7 and the player can
not
mute this, its part of the boss fight.
A huge Pokemon-like Diglet is the boss that is similar to the giant mole, he diggs after every few attacks. However, when he diggs he will come after you! so run for your life. Comming for you from below, diglets sharp and mighty teeth will cut you up.
At 40% lp the boss will stop digging and start throwing mini-diglets at the player causing massive amounts of damage. The player will have to keep moving around to prevent the mini-diglets from burrying the player. If they player gets burried he will turn into a mini-diglet for 2 Hours of actual gametime (being logged in).