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Why so many skilling outfits?

Quick find code: 259-260-768-66235701

Santah Khan
Jul Member 2004

Santah Khan

Posts: 2,858 Adamant Posts by user Forum Profile RuneMetrics Profile
As the title says, Why do we have so many skilling outfits?

They just clog the bank, if we want them to work on a bank-preset. How about we fix that? It should be fixed for everyone.

ONE SKILLING OUTFIT
- and it is always called the same thing, so it always works in bank presets.

When we get a skilling outfit, the ONE outfit is automatically updated to include the new one. We don't need to switch it, we don't need to activate anything. If the ONE has crafting and woodcutting, and we're wearing all the pieces, we get 6% bonus for crafting, or for woodcutting - without having to change the outfit.

We can (usually) only train one non-combat skill at a time, so what is the issue with just having one outfit, that spans multiple skills (as the other skilling outfits are unlocked).

To make the FashionScape crowd happy, the ONE outfit should have a Rt-click customize option. Any outfit inside the ONE should be able to be selected as the visible outfit.

Now is where I need help from the peanut-gallery. What are some one-item pieces, that should be incorporated into the combined-ONE?

14-Nov-2021 19:50:30

Rikornak
Oct Member 2013

Rikornak

Posts: 9,163 Rune Posts by user Forum Profile RuneMetrics Profile
I mean - with Croesus the latest there is some actual use-case for this. While I think it certainly is something players should have to earn, it also is something that should come to be.

That sorry excuse of coding horror can easily be solved by having it to work like the max cape does. As soon as a new outfit is released the master outfit just dissolves into individual ones again. It always has to contain all skilling outfits there are.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

23-Nov-2021 06:02:14

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