I really support to remove reaper from comp, either completely or at the very least the group bosses.
The strongest reasons I personally see for that are:
1) not everyone has the same skill level and the physical or psychological ability (multi-tasking and very fast reactions while staying calm and focused) to beat these bosses, which are deliberatly designed to get more difficult from boss release to boss release, and which are meant to be a challenge for people who are very experienced and more talented/faster in reactions than the average player (including tick manipulation, having everything maxed out gear wise and so on)
2) not everyone is in or wants to be part of a pvm clan and/or has a huge circle of friends who are experienced enough in pvm to beat these bosses with their ever-increasing difficulty, and it can be extremely difficult to find someone or a team which would be ok with practicing and dying multiple times - possibly for hours and hours - to get enough experience to actually make a kill
3) leeching services, which are contradicting the spirit of the completionist cape and charge ridiculous prices, so that players who suffer from condition 1 and/or 2 literally get robbed, while certain ppl exploiting the situation make insane amounts of money - and all just to meet 1 or a few of many requirements, to earn the cape (or for earning it back)
4) the attitude certain people develope towards players who are less talented or fortunate, and the self-entitling comments like "git gud" "if you can't beat it you don't deserve comp" and so on, are so toxic and seem to be fueled by pure jealousy and the desire to feel high and mighty by looking down on people, and in many cases also by greed, since I suspect that the majority of people commenting in that way are in some way involved in "leeching services".
5) Placing the cape out of reach for the vast majority of players is very demotivating for many and splits the community (furthers elitism)
20-Jun-2018 21:44:42