Storm of Bolts:
Requirement: Full completion of Armoury of Crossbows. T92 Weapon
Cost: 75% adrenaline and 75 Artifact Power. Also, hand cannon has chance of exploding in vault, requiring replacement, royal crossbow needs to be repaired with its constituent components and eldritch crossbow will require a portable anvil and gp to repair.
Effect: Fire a shot that has 30-200% Eldritch crossbow weapon damage, with 75% additional accuracy. Additionally, it causes Soul Split curse to, instead of healing the player, damage the player's target for 4 times the amount of life points it would have healed and apply a poison effect. This is an AOE damage-over-time effect - appearing as poison hit splats - which deals more damage the longer you are in combat. It has a very high chance of activation (50%), and when the damage-over-time effect activates, it will deal 6 poison hit splats over a period of 12 ticks (2 ticks per poison hit). While the damage-over-time effect is active, it's not possible to reapply it or renew it. If you stop hitting your target (includes splashing) for 3 seconds (5 ticks) your damage-over-time effect will reset back to 0.
Natural Entanglement:
Requirement: Full completion of Armoury of Vines. T80 Weapon
Cost: 100% adrenaline, 100 Artifact Power and vine whip to recharge the abyssal vine whip by 50%.
Effect: Strike the opponent for 20-100% damage, binding him in place for 5 seconds and draining his run energy by 100%. You will then summon a vine that hits the opponent 10 times for 125% of the user's accuracy, dealing 6.5-33% abyssal vine whip ability damage each hit. The attack can hit up to 3 enemies at once, so long as they are within range of the vine.
Wall of Reflection:
Requirement: Full completion of Armoury of Noxious. T90 Weapon
Cost: 100% adrenaline, 100 Artifact Power and portable anvil and gp to repair all armour and weapons within the vault.
Effect: Summon a mirror back spider.
09-Apr-2020 08:01:50
- Last edited on
09-Apr-2020 08:11:05
by
Iso Decoder