haven't kept up with the game; this might be something resembling existing abilities.
melee ultimate: sacrificial thrust - does not require user to be facing the opponent; user would basically self-impale, with the weapon continuing on to impale the opponent.
1. this deals 50% of user's max health to user, and 25% of user's max health to opponent; as the damage is based on health, it cannot be mitigated or dodged.
2. with the added effect of fully disabling (hard cc, think suppression in LOL terms) both user and opponent for 10 seconds
2a. abilities that break free from the disable will work, but this causes causes immediate laceration damage equaling 200% of the initial damage;
2ai. additionally, the remaining player's disable duration automatically ends without penalty
2aii. this means 100% of user's max health if user attempts to break free, and 50% of user's max health if opponent attempts to break free.
26-May-2018 07:33:32