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120 Slayer req - backing out?

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Lyrielle
Apr Member 2015

Lyrielle

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I don't care if it's going to be a comp req or not, but I'd like post 99 slayer content and that new dungeon they mentioned before. Nothing wrong with a bit of elite content being added considering how fast skills are to train these days. Edimmus require 115 dg, so wouldn't even be the first time something requires higher skill levels.

07-Feb-2017 15:06:53

3bdul
Dec Member 2022

3bdul

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120 skill expansions feel like a natural game progression to me. Provided there is content and rewards added between 99-120 it sounds like fun and a great requirement.

The fact they gave us all so long to get a head start on 120 is already a big bonus because it means there will be much less of a grind for people who don't enjoy camping one skill.

07-Feb-2017 21:35:37

UtaChao

UtaChao

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3bdul said :
120 skill expansions feel like a natural game progression to me. Provided there is content and rewards added between 99-120 it sounds like fun and a great requirement.

The fact they gave us all so long to get a head start on 120 is already a big bonus because it means there will be much less of a grind for people who don't enjoy camping one skill.


+1
Ironman: Autark

08-Feb-2017 00:09:21

Roonspans

Roonspans

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I think it's honestly really shitty if they back out at this point. I was looking forward to do more than a handful of task.

I'm really looking forward to being my own slayer master and having my own cave I can share with friends.

120 slayer opens up an extreme amount of options and if it's done well, not released in batches like invention, it would be the best update to ever come out.

If any jmods even browse the forums anymore,

Please don't be lazy. Please don't cater to the compers who are crying about it. Please don't cater to the lazy.

Come out with this awesome update that everyone will grow to love.
Going for
boss pets
and
finalboss
!

08-Feb-2017 02:26:53

Big Storms

Big Storms

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I think that they find themselves in a difficult situation now:

For people who lack any experience in slayer post 99, they are now introducing content that extends another 90m of slayer experience. With the mentality of completionism that is in the game people dislike that they now "have to" get 90m more experience.

This also includes a portion of the comp cape owners: some of them go through extreme lengths of completing content they dislike to retain their cape. The prospect of this new requirement aggravates them since they now "have to" grind slayer.

Regardless of the discussion if this kind of playstyle is healthy, these groups of players exist. Jagex thus wants to adjust the skill experience rates to cater them, in doing so running into the next issue:

People who already have achieved 120 slayer using the current methods, see their achievement being devalued by increased experience rates. By increasing the experience rates, people already going for 120 slayer see the playtime this takes heavily decreased, which might in fact feel as a loss in content (with the decreased element of challenge and achievement).

Then we also have the issue of people who already having a high slayer level basically getting freebies on release, and the potential to now grind through slayer to skip content at its release, going against the intentions of the developers.

All of this coupled with the fixed deadline in summer leaves the developers in pretty much an impossible position. The only solution I see is making a separate experience bar for 99-120 slayer, which would make everyone start at a level playing field, provided they have 99 slayer. But I reckon this would upset some completionist people who already started working on the requirement. Still it is the best suggestion I have.

If I knew all the issues extending an existing skill to 120 brings, I would not have voted for it. But they should have never presented this with a fixed deadline.
"One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms

09-Feb-2017 15:39:09

CaptKoloth
Feb Member 2008

CaptKoloth

Posts: 10,673 Opal Posts by user Forum Profile RuneMetrics Profile
I just think there are better skills which actually more material would make them more useful and fun. One is Construction. There is so much that could be done with Construction. Particularly with the addition of Invention. Also it does not mess with the balance of combat. Which is what the was caused by adding T80+ and EOS. I really do not think combat (which is what Slayer falls under) needs addition as much as it needs balance. Well with the death of Guthix was the death of any hope of balance.

09-Feb-2017 16:16:52 - Last edited on 09-Feb-2017 16:20:48 by CaptKoloth

Bentoki
Jan Member 2023

Bentoki

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It doesn't really seem like this is the case if you watch the 120 Slayer Developer Diary
https://www.youtube.com/watch?v=KxkAzoWfxwA
Thread can be closed if any mods see this as it kind of served its purpose. Dottie said :
Bentoki said :
"well the compers don't really want it now that its going to be a comp requirement"


120 Dung and 120 Inv are requirements. Why would 120 slayer be any different? You get what you ask for. I might suggest getting your ass busy if you intend to keep your comp cape as Jagex has a tendency of backing out of everything when it's convenient for them.

I don't support this 120 being different from the others nor do I support new polling. You have some complaining that it's a cape to be respected since you got to 120 slayer. So it will be respected just the same after it is made mandatory. Suck it up buttercup. SMH

I have 120 myself.

09-Feb-2017 19:01:22 - Last edited on 09-Feb-2017 19:01:45 by Bentoki

Devon Clues

Devon Clues

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Ziksy said :
I'd support 120 Slayer as Completionist requirement.
As long as post 99 content isn't focused only on Menaphos Slayer Dungeon.

I always liked the idea of extending skills up to 120 (with current XPs gains, without buying them - 120 is reasonable goal to achieve) - and this is great way to implent them. Via bigger updates, packed with content straight away, etc.

Support the new era.


I would support any skill going to lvl 120 as long as the skill has content to achieve going past 99. Like invention for example. I feel after 99 it's just one big grind to 120 without something else to aim for.

13-Feb-2017 01:32:41

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