While the more seasoned Ironman may suggest fully skilling in Dung, I personally only craft on an occasion. Crafting outside is time heavy, finding all the resources and what not. Where as with skills such as fishing, mining or wc, the counterparts in Ironman are thoroughly needed. I fished 50-70ish with lobs cause I needed them for slayer. WC is needed for const, fm and fletch. Mine is obvs needed for the illusive (for me at any rate) smith, while coal is easy to come by, iron for instance is not.
Just my thoughts
i get my fish from miscellania atm x)
but ye wc for cons and mining for smithing makes sense, ill skip those in dg
beaversquad
While the more seasoned Ironman may suggest fully skilling in Dung, I personally only craft on an occasion. Crafting outside is time heavy, finding all the resources and what not. Where as with skills such as fishing, mining or wc, the counterparts in Ironman are thoroughly needed. I fished 50-70ish with lobs cause I needed them for slayer. WC is needed for const, fm and fletch. Mine is obvs needed for the illusive (for me at any rate) smith, while coal is easy to come by, iron for instance is not.
Just my thoughts
i get my fish from miscellania atm x)
but ye wc for cons and mining for smithing makes sense, ill skip those in dg
Fish from misc? Hmm, never done that tbh. I always have mine on maples / coal and more recently teaks. Need the nests for farm.
i have 5 workers on fish, gives me a bunch of swordfish for questing and tuna for slayer
don't really use coal right now, don't care much about nests either tbh
beaversquad
Verdant Star
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i have 5 workers on fish, gives me a bunch of swordfish for questing and tuna for slayer
don't really use coal right now, don't care much about nests either tbh
If you ever want max, you'll need those high level seeds.
UtaChao
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Verdant Star
said
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i have 5 workers on fish, gives me a bunch of swordfish for questing and tuna for slayer
don't really use coal right now, don't care much about nests either tbh
If you ever want max, you'll need those high level seeds.
I have a seedicide, I'll be fine
beaversquad
Lauri El
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Did some abyssal demons with that kind of gear
Got 100-120k attack exp with 1 hr and I was told it was extremely bad. Any advice for better methods? :c
if you have attuned halbred, i was getting like 450k exp/hr afking at abyss (at 90 stats), and i think it got up to 550k exp/hr if you didn't afk. if you have vampyrism and that one aura that revitalizes your prayer you get pretty much 2 free hours of combat every 4 hours (given you have ss).
but ye wc for cons and mining for smithing makes sense, ill skip those in dg
Fish from misc? Hmm, never done that tbh. I always have mine on maples / coal and more recently teaks. Need the nests for farm.
fish from misc can be useful, depending on your goals.
The only time i'd say you'd have to get anything from misc would be sticking to maple logs until you have 82 fm (i think) for curly roots, and 52 fletching for broad arrows (or if you're like me to 99, cuz you can get like 110k fletching exp/hr just doing maple longs and i'm lazy). other than that, maybe a little on coal for artisans or other bar creations, seeds/herbs are good, etc....
Arc = Hunter & 7 daily contracts of choice, arguably best for wc/fish/mining
Vyres = Prayer (farming, firemaking, combat xp, invention, herblore xp from lotsa herbs)
This is in terms of efficiency of course. People feel free to do whatever you want. These are just some of the new meta methods I can think of since you quit, but there's more
"Why are you posting threads, asking questions and making discussion???"