You Pick It
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Zamorak83432
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"Skillchompas
As we finish off the Quest, we have begun work on some smaller projects. The first of these is Skillchompas! As you may guess from the title, this is a skilling update. The majority of the development work is due to be finished next week.
You will be able to hunt four tiers of new Chinchompas, Mithril, Adamite, Runite and Dragon. You can then equip and use these in Divination, Fishing, Mining and Woodcutting for improved XP rates. Of course, just like those used in combat, each Chinchompa has a single use. They will be tradable, so this does add a new moneymaking method for hunters."
Kinda excited for this
16-17-497-65365682
Same! Although the concept is a bit weird not gonna lie. I wonder how they will be used up, and if Ava's will work on them!
Explosive mining, fishing, woodcutting. Makes 0 sense for divination.
Zae
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MichaeISword
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Can anyone that nexes these days tell me how to prevent Nex from camping melee distance during darkness on shadow phase? I remember seeing a thread about it somewhat recently but can't remember the name and have no idea how to find it.
Nex is basically running along with me refusing to let me out of melee distance causing the 400-700 damage per tick to keep hitting me.
I dunno if you still need to know, but you should wear the highest melee tier boots/gloves you can. Steads/goliath/pneumatic or just torva if you're using virtus I think. It makes it so melee is one of your weaker styles of defense, so she focuses on dealing magic damage instead of trying to melee you, due to mage >> melee. That's my understanding of it.
I'll try it but the logic seems kind of off to me. I want to make myself weak to melee, so she won't melee me? Isn't that kind of backwards lol?
Morgan
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MichaeISword
said
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Can anyone that nexes these days tell me how to prevent Nex from camping melee distance during darkness on shadow phase? I remember seeing a thread about it somewhat recently but can't remember the name and have no idea how to find it.
Nex is basically running along with me refusing to let me out of melee distance causing the 400-700 damage per tick to keep hitting me.
Tell the tank to wear melee gloves and boots. Don't ask me why it works but I think it does. Something to do with magic defence bonus mefinks.
Seems like this must be the solution, just seems odd. Thanks Guys