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Wilson Magna

Wilson Magna

Posts: 1,825 Mithril Posts by user Forum Profile RuneMetrics Profile
Lifer said :
Wilson Magna said :
Does anyone here know how to stack hits? Friend is trying to explain it to see, seems confusing and hard to do. He demonstrated it to me, dropped me from full LP in like 1 sec with snapshot + tendril stack.


Some abilities has delayed hits, bombardment being the a noticeable example. Tendril has a bit of delay. I'm assuming he fired off tendril first, then used snapshot right away.


He did snapshot + tendril, 2-3 hit splats landing the exact same time depending on how well its timed. He would run out of range to hold an ability, come back and attack and click next ability to get all the hits to land at same time.
@wilsonmagna

28-Dec-2014 22:31:29

Wilson Magna

Wilson Magna

Posts: 1,825 Mithril Posts by user Forum Profile RuneMetrics Profile
Lathow said :
If you try to fire an ability and at the same time run away, or perhaps it is done when you have a target and it's out of range, the ability will go on cooldown. The ability is about to fire and will do so if you don't override it with another ability. If you click your target and don't use an ability, the ability you previously used will fire, and if enough time has passed for the global cooldowns you can also use another ability immediately. I'm not completely sure how it's caused but it feels to be like I described in the beginning. I get it frequently when doing slayer because I run around to pick up drops and sometimes I activate abilities while running to a drop but click the drop again and the said abilities go on cooldown but are not used until later, at which point I can activate another ability immediately.


That sounds like what they were doing. Its crazy when executed well and with luck you can combo someone from full LP.
@wilsonmagna

28-Dec-2014 22:33:19

Lifer
Jul Member 2008

Lifer

Posts: 12,424 Opal Posts by user Forum Profile RuneMetrics Profile
I know what you're talking about now... Lathow described it perfectly.

Basically, try using an ability but before it fires, move away. Wait 1.8s then click on target and it will fire the ability that didn't fire - and use another ability right away.

28-Dec-2014 22:33:37

Lathow
Oct Member 2005

Lathow

Posts: 20,529 Opal Posts by user Forum Profile RuneMetrics Profile
I also remember doing it at kk, like a whole 2 years ago, when he'd dig or charge I would sometimes use decimate. By the time the dig finished decimate would be off cooldown so not only I'd use 2 abilities at once but I'd also use the same ability twice, at the same time. Before rebalancing one handed abilities to take offhand damage into consideration, abilities like decimate were extremely powerful whereas abilities like slice were very weak (only main hand counted) and two decimates would be a very big hit. Hi

28-Dec-2014 22:39:08

Wilson Magna

Wilson Magna

Posts: 1,825 Mithril Posts by user Forum Profile RuneMetrics Profile
Thanks for the help, one more thing I was wondering about:
Attackers insignia bleeds - do they get cancelled or override your own bleed abilities? I think not but not 100% sure. When I was using it at dks I noticed I was hitting 50s (from 0% insignia) alongside what looked like my slaughter bleed. If it does then I'll be using this insignia a lot more for slayer.
@wilsonmagna

28-Dec-2014 22:40:43

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