I don't remember it very well but it forced you to risk an arbitrary amount of wealth depending on your combat level and if you stepped your foot in the game you would instantly lose an unreclaimable entry fee.
The match making system was also quite broken, preventing you from fighting random people and pairing you with people you might not want to fight for whatever reason. I remember on release there used to be people with soa/gano/yak who could kill you in 20 seconds and tank you for 20 minutes.
I am generally supportive of cash sinks but that was too much, and forcing you to risk 600k or so was stupid. 600k is not much but you can't exactly go in for fun and die every minute or so unless your bank is in the billions.
I like sandbox-ey pvp and the crucible was exactly the opposite, expensive dangerous and serious.
Hi
16-Dec-2014 03:02:48