Tradable overloads would be interesting.
I'm starting to like the moss a little, even though it seems I only get 4 per pillar or less after I had 15 on the first one. I started doing buyable skills too. I did cooking, smithing, herblore, crafting, and construction today. If it's 4 per pillar on average and we do like 15 skills out of 26 (and let the rest reset) it's about 3 pillars per skill, which isn't that expensive really. In the end of the day, you get xp so it's not a complete waste.
Hi
11-Nov-2014 22:34:20