Mod Fetzki
Jagex Mod
22-Jan-2011 15:12:43
The Slayer asked:
Why did you ban extremes?
Old wild was about no rules or limits.
If you think "Herblore is a non-combat skill" then I think you should also ban chaotic weapons, curses, korasi's sword, most dragon weapons, ancient magicks, lunar magics and I could continue this list for a while, for requiring non-combat skills or quests which aren't combat-related.
If you think "Extremes are overpowered" then I'd like to counter this argument by saying that extremes vs rune with soaking has a LOWER max hit than supers on rune before soaking, so this really isn't true.
I'd really love to use extremes in the wilderness.
Mod Fetzki answers:
The big difference is that you cannot tell before combat whether a person can use extreme potions or not. As you say, it doesn't make any difference to the combat level if you have a high Herblore or not but it makes a big difference to the combat stats. And you can see whether the other one wields dragon weapons or the other items that you talked about but not whether they are using extreme potions or not, therefore we had to disable them. And to your comparison: EVERYTHING has soaking on it now, therefore extreme potions are still very very powerful.
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You can't tell your opponent has a chaotic maul hiding in his inventory, either. The only hint is looking into highscores for 80+ dungeoneering, and that works for herblore, too. Displaying herb level is easy enough.
22-Jan-2011 15:32:33