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Rating

Rating

Posts: 329 Silver Posts by user Forum Profile RuneMetrics Profile
Hello :D ,
In the FAQ's released the other day, Mod Mark said that some untradable items that are commonly used for pking will not vanish upon death; is he implying that they will be dropped on the floor and you will be able to run back to the place that you died to pick them up (For around 60 seconds after your death, like in old wild)? And if so, Could you give us a few specifics as to what these items are? E.g. Fighter Torso, Firecape, Defenders.
Thanks :)

22-Jan-2011 15:31:07

Blicaz

Blicaz

Posts: 75 Iron Posts by user Forum Profile RuneMetrics Profile
Hello.
Will ther e be unlimited stock in stores?(e.g. arrows,runes,genaral shop)
How wil brawling gloves work?
What about DDOSing?
How can you decide when it is RWT and when its a gift for a friend? lets say the gift is 10m?
Will the wilderness look like in the time before the limit came?

People wont bless other player gravestone to gain their wealth. Community will be unfriendly and selfish. Can you do something in order to stop this?
Thank you.

22-Jan-2011 15:31:10 - Last edited on 22-Jan-2011 15:36:09 by Blicaz

Myk
Nov Member 2005

Myk

Posts: 816 Gold Posts by user Forum Profile RuneMetrics Profile
Will any of the Chaos tunnel Rifts be moved? even if just 2 levels south in Wild?
I don't fancy being forced to carry 100m+ through any level of the wild to train Slayer effectively.
If not please say so i know whether or not to cancel my subs before it renews.

22-Jan-2011 15:31:28

Hansoloa
Nov Member 2006

Hansoloa

Posts: 96 Iron Posts by user Forum Profile RuneMetrics Profile
Sometimes I wonder how it would be if you did a phased implementation, and brought back wildy on several servers, and left some as is, then see what the usage pattern looks like... It may be eye opening!
Just a thought, from an IT guy!
- Han

22-Jan-2011 15:31:44

Green Jella

Green Jella

Posts: 1,654 Mithril Posts by user Forum Profile RuneMetrics Profile
One of the reasons you banned extreme potions is because you don't know before a fight if someone has used them, isn't that one of the things that makes the wilderness DANGEROUS? I thought the fights in the wilderness were meant to be dangerous, without predetermined rules? I could be wearing rune armour with a whip and d defender, then halfway through the fight change to vesta longsword, divine, and full torva. How about banning other weapons and armour in the inventory, because those poor people don't know I have it on me!

22-Jan-2011 15:31:56

Firebat

Firebat

Posts: 5,458 Rune Posts by user Forum Profile RuneMetrics Profile
Mod Fetzki

Jagex Mod
22-Jan-2011 15:12:43
The Slayer asked:
Why did you ban extremes?
Old wild was about no rules or limits.
If you think "Herblore is a non-combat skill" then I think you should also ban chaotic weapons, curses, korasi's sword, most dragon weapons, ancient magicks, lunar magics and I could continue this list for a while, for requiring non-combat skills or quests which aren't combat-related.
If you think "Extremes are overpowered" then I'd like to counter this argument by saying that extremes vs rune with soaking has a LOWER max hit than supers on rune before soaking, so this really isn't true.
I'd really love to use extremes in the wilderness.
Mod Fetzki answers:
The big difference is that you cannot tell before combat whether a person can use extreme potions or not. As you say, it doesn't make any difference to the combat level if you have a high Herblore or not but it makes a big difference to the combat stats. And you can see whether the other one wields dragon weapons or the other items that you talked about but not whether they are using extreme potions or not, therefore we had to disable them. And to your comparison: EVERYTHING has soaking on it now, therefore extreme potions are still very very powerful.
----
You can't tell your opponent has a chaotic maul hiding in his inventory, either. The only hint is looking into highscores for 80+ dungeoneering, and that works for herblore, too. Displaying herb level is easy enough.

22-Jan-2011 15:32:33

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