Hi, It is unfortunate that you did not separate the two topics - improved trading, and turning the wild into pvp.
The restrictions on private trade "as is" are TOO restrictive, as they make it difficult to sell some items, but "NO LIMITs" is just foolish. A more practical approach would have been to have something like a 10 - 25% price limit on items.
While I can understand the joy some must feel in knowing that they will now be able to rob / steal from even more people by opening the wild to PVP play, I don't share in this spirit.
When I joined RS, I really felt that the other players were there to help me learn the game, and were generous with both their time and small gifts - an important part of starting the game. In turn, I sometimes return to Lumby just to help out a few new players get started, especially with the challenge of learning the GE.
The mindset that focuses on player killing is really the opposite of generous - and usually focused on lying and greed. I don't mind at all if people want to play in pvp, and I have done it, but is this really the nature of play that RS wants to have in its overall game play ?
The existing PVP and similar worlds allow a place for the darker side of play to be clearly isolated, allowing a more generous, but competitive game to be played in the "normal" worlds. Opening up all worlds to PVP like greed will permeat the game like a giant stench.
As a practical matter, I do a number of activities in the wild, some are risky with the revs, but that is manageable. With the wild becoming PVP, more or less it will become unusable to anyone but player killers. At the very least - KEEP THE REVS in the Wild.
If you insist on bringing this player killer mode back to "most worlds", please consider to make some "non pk wild" worlds, for the rest of us.
If you cannot find it possible to accomodate those like me, then I will plan to cancel my account and all of those I pay for in my family.
Sincerely,
Redemonslayr
27-Dec-2010 16:51:51
- Last edited on
27-Dec-2010 17:20:07
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