Megaman9211
17-Jan-2011 04:19:01
Last edited on 17-Jan-2011 04:32:07 by Megaman9211
@Agent
The spirit of the game is for the game as for the wild, their point was it to be basically a kill or be killed ...
what was happening that was not in the spirit of the the game was that pkers learned how to "safe" pk, i e, no risk to themself, but to pk unarmored and unarmored skillers.
the spirit of the game was "if you gain, you risk". that was what pkers were no longer doing. they had major gain but no risk. skillers had major risk but no gain. that was completely unballanced and that was what was not in the spirit of the game.
...doggy dog...
where are you from? its called "DOG EAT DOG", not doggy dog.
and no, i dont think it shoudl be all flowers and roses. but if you expect to have a gain in the wild, you should expect to be at risk, not safing it.
...what you are imply is in fact the opposite of the spirit of the game my friend ...
you have no clue do you "friend"?
no, i dont and have never suggested the wild should be the way you seem to think. now, there is little reward in rcing, but the risk is the same small amount.
add pking behind death dots, and the risk skyrockets with no increase in gain.
at the same time, the death dotters are having major gain with no risk
that is the essence of "not in the spirit of the game". you want to gain, then risk for it.
what jagex should do is have a new type of rev that is attracted to death dots and the cowards that hide there. it should be 10 times the hit points of any pker in the death dot. only way to avoid it or survive it, is to leave the wild or stay out of death dots.
Megaman9211, you forgot to add that if you enter the abyss, you are autoskulled.
frankly my dear, I couldn't give a dam. never had a river to build one on.
veteran of 4 runescapes
17-Jan-2011 05:29:29
- Last edited on
17-Jan-2011 05:37:51
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dunforgiven