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Wilderness and Free Trade Vote Thread is locked

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Obnixus

Obnixus

Posts: 30 Bronze Posts by user Forum Profile RuneMetrics Profile
@Mod Osborne
Will we still have access to the Wilderness Agility Course without being pked? I'm a level 3 skiller and revenants are hard enough to deal with. But the idea of me going to really the only place I can train agility for levels 52-80 and being pked is just a nightmare for me. I was just wondering about this. Do you plan on moving it or making it a safe zone like the wilderness volcano/ mage arena?
I'm very wishy-washy on this subject. I never really got many chances for old school pking, I joined in '04 so pking was new to me. Despite getting lured multiple times I enjoyed playing back then. The community was a lot more social, as you saw many more people socializing in public chat rather than being confined to talking in clans.
I liked the freedom of free-trade, but it does create problems with the Grand Exchange I suppose. I do realize there won't necessarily be price 'caps' but a suggested price. I just feel like no one will be using the G.E. if they can sell there item for a substantially higher amount elsewhere.
I know I have many questions and statements but, would you be able to describe how you're going to fight against RWTers as it seems imminent that this update will come eventually?
Thanks bunches if you took the time to read this!
Happy Holidays,
Sigill

02-Jan-2011 20:51:26

Spartae

Spartae

Posts: 5,624 Rune Posts by user Forum Profile RuneMetrics Profile
@Sirius
Did you ever play the old Runescape? The pre-updated one? Because honestly, some clans actually DID let newcomers tag along. Just had to be wary- if you didn't carry your own weight and actually be a great asset to the PKing, you were done for.
And yes, you died- but someone HAS to die at some point, don't they? It's one player or the other. If both players lived every time, nobody would like PKing. The point is, you gain some or you lose some. It's the risk that makes it fun. You look back on it and go, "Crud... I wish I hadn't done ___ and lost my ____. I should've done ____ so I could've gotten away or done _____ so I could have gotten his loot."
It makes you a better Pker. And I don't mind a lack of level limits. If you want people closer to your level, stay in the lower levels of the wilderness, where you have a chance to fight people your own size. Personally, I thought it was fun to run into a group of lower level pures that packed some surprising power. Never underestimate or over estimate.
You should really go back and research the old wilderness if you were never part of it. It's not as cheap and unfair as you may think. Others, such as Runecrafters, were made incredibly sneaky and crafty through the old Wilderness. They figured out how to get around PKers.

02-Jan-2011 20:52:16

Spartae

Spartae

Posts: 5,624 Rune Posts by user Forum Profile RuneMetrics Profile
@Siquill
Actually, they had limits. The farther up into the wildy you went, the larger the difference between your level and others could be. The max was like... 53 or something.
So if you were level 3 for example, nothing above a level 56 could harm you. And even then, those higher levels had to worry about higher levels themselves: usually only 90s-100s and up would hang around the wildy Course- it's too dangerous for lower levels except for the skillers.

02-Jan-2011 20:59:17

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