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Healex2

Healex2

Posts: 131 Iron Posts by user Forum Profile RuneMetrics Profile
Is there a name for the style you use in concept art?
What is the process for making said concept art?
How hard is it for the graphics team to make the concept art come alive in RS?
Will HTML5 allow RS graphics to become more akin to the concept art in ways of visual epicness?
How will Java users be compensated in the ways of draw distance, because draw distance is a gameplay advantage, especially in mini-games such as mazes and Fist of Guthix?
Just how reverse compatible will your graphics be in RS3, because I know, at least with interface wise, some people prefer the 'fixed' mode in all its brown stone glory?

04-Jul-2013 17:27:37 - Last edited on 04-Jul-2013 17:34:44 by Healex2

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04-Jul-2013 17:28:07

VeryRedGirl

VeryRedGirl

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Some fine- tuning customization of the player model would be cool, such as adjusting hair length, eye styles, b00b size, rings being visible...something more in terms of player customization would be awesome :)
VeryRedGirl

04-Jul-2013 17:30:05 - Last edited on 04-Jul-2013 17:30:39 by VeryRedGirl

Emera Nova

Emera Nova

Posts: 3,091 Adamant Posts by user Forum Profile RuneMetrics Profile
What would it take to get a job as a 3D modeler at Jagex, its been a dream since I was like 7 to work on this game in some form, now that I'm out of normal school I have a chance to go into the work force..


Also what program do you model in? I've learned to use Maya 2010-2013 versions.
And where would a Digital Design B.A. Land you as far as working out of Jagex.


~Do you know where the real Hell is? It's inside your head~

04-Jul-2013 17:30:30 - Last edited on 04-Jul-2013 17:53:01 by Emera Nova

iluvrssomuch

iluvrssomuch

Posts: 488 Silver Posts by user Forum Profile RuneMetrics Profile
I've heard rumors of different race models being introduced to RuneScape, but I've also seen the idea being shut down on forums etc. by Jagex Moderators. Can we have a final verdict on whether or not new race models will be coming to RuneScape anytime soon?

Thanks,
Moribus

04-Jul-2013 17:33:21 - Last edited on 04-Jul-2013 17:34:01 by iluvrssomuch

Suntuo
Dec Member 2023

Suntuo

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
HELLO, RUNESCAPE TEAM!:

Well, this its about the new graphics :
:
Q
)-. Did the new Runescape will have Bump Mapping (Normal Maps), and realtime shadows ?
:
Q
2)-. runescape will had handling to
Openg GL? (Because, earlier, it ''Lags'' so much in this mode, (And some
Intel Graphic's -integrated-
users cant play runescape, only in
safe mode
...but with a
low framerate
.)
:
AND AT THE LAST:
:P
:
SYSTEM REQUERIMENTS TO RUN ''NEW'' RUNESCAPE IN MAX SETTINGS
... Thanks for taking our time reading
:
Greetings!
;)
Wear Goblin Mail.

04-Jul-2013 17:36:21

Hakuja
Feb Member 2012

Hakuja

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
The animation/graphics team always hold a special place in my heart, so participation is crucial with me.

On the subject of NPC graphical updates:

Q.) Will dwarves and the elves finally have a new graphical make-over?

I personally think the Burthorpe/Taverley dwarves and Endwyr (Seren's emissary) have fantastic looks. Using these as concepts for the respcted race's update would be highly lauded. :)

Thanks for taking the time to set up a campfire and get personal with your game communit by the way. :)

Steven B. (Serpos)

04-Jul-2013 17:36:47

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04-Jul-2013 17:37:09

[#YF5IE65G4]

[#YF5IE65G4]

Posts: 2,322 Mithril Posts by user Forum Profile RuneMetrics Profile
Hello GFX Team, thanks for holding this campfire. I hope you enjoy answering our questions!

I'm working on my own old school platform game engine, and I'd like to know a few things on how RuneScape does it for educational purposes.

Q:
How is the 3D modeling work affected by the introduction of the HTML5 environment coming soon for RS3? Is it that 3D models for RS2 are physically the same for the HTML5 client (but just look better in there), or do you have different versions?

Q:
How are 3D models saved for the game in terms of source files / data? And in what way are these organised on the server?

Thanks in advance!

04-Jul-2013 17:42:31

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