Activities (Ground floor)
Animation Room
The Animation room is found on the Ground floor, in the left room. Powered by advanced magicks, two platforms are set within the large room. Sets of armor up to Runite (Helmet, Platebody, Platelegs/skirt, Kiteshield, Longsword) may be set atop the platforms to have mannequin souls placed within them, bringing them to "life". These mannequin souls are only ever aggressive, and may be dueled to earn a certain amount of the Guild's form of currency, Tokens, based on what armor is used. This activity is watched over by the easterner Shanomi, who ensures that nothing other than ordinary plate armor is used, and will take over any duel that the warrior who created a Mannequin cannot continue fighting. 10 Tokens are awarded for besting a Bronze armor set, adding 10 as the metal tiers, up to 80 at Rune. This activity is primarily focused on helping a warrior practice fighting against a simulated opponent.
Dummy Room
The Dummy room is found on the Ground floor, in the first room on the right. Here, Warriors may try out various styles of weaponry, as well as identifying what is weak to what. Dummies will rise from eight holes in the ground in a circle, and the warrior must strike each dummy as they rise, with the correct style of weapon (Blunt, edge, or stab-oriented). Five dummies are for stab-oriented weapons, two are for edge-oriented, and one is for blunt-oriented. 5 Tokens will be awarded for each correct strike on a dummy. This activity is primarily focused on helping a warrior identify weaknesses and capitalizing on them.
Bonus; Shops
The Warriors' Guild provides its warriors with access to basic steroid potions (Attack, Strength, Defence) as well as a stock of various foods for their adventures.
Bonus; Bank
The Warriors' Guild has their very own banker, who may access a warrior's account to withdraw or deposit funds or request delivery of items.
The Sicarius
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They think they are "the many", and I "the few". They think this gives them the right to walk over me.
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