The feels.
A few years before I discovered w42 in late 2009, I'd roleplay with a small group on w24. It was more like what we'd call themeplay today I suppose, with everyone only really being one character. We were loosely organised, usually stumbling on one-another by accident around the server rather than arranging anything. That said, I tended to hang around as an archer with a thief and a fairy. There was the Ice Prince and Ice Princess, the Saboteur, the Lord of the Fields and the Rock Warrior but the whole thing was very loosely organised, as I say.
The feelings of those days and an earlier experience - with a group called Gnomands beginning in the days of RSC - stuck with me and when I stumbled upon '42 it brought it all back so I stayed. So initially I suppose it was nostalgia.
But I've always sought to elicit feelings - more in myself than in others, I've never GM'd much - that I wouldn't get a chance to experience in real life. One I've strived for since the beginning is defeat. I've tasted it a few times, on and off, but never to an extent that has satisfied.
I suppose, then, I roleplay because I want to create - or more specifically, endure - the perfect tragedy. A climb to the top and a fall from it, or a glimmer of hope at the end of a tunnel snatched at the last moment, or something I've never imagined. It can't be planned and it can't be part of a pre-determined plot, so as time has changed world 42 it has become harder to achieve. But I'm still chasing this elusive dragon, seven years on.
One man's trash is another's treasure, and one man's cash buys another's pleasure.
So I'll rob from the cradle, and I'll rob from the grave; it's just human traffic, and I'm just a slave.
26-Apr-2016 17:41:59
- Last edited on
26-Apr-2016 17:44:11
by
Sand Traven