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Hauk Solo
Dec Member 2023

Hauk Solo

Posts: 193 Iron Posts by user Forum Profile RuneMetrics Profile
I don't exactly do art but I'm a final year design student and the most important thing I've learnt is that if you don't worry about being "bad at drawing" then nobody else will either. It's about exploring your ideas visually and quickly. If you try to make something perfect then you'll either do nothing, waste a lot of time, or negatively filter your creativity.

I'll try to find some things I can share here.

First thing in my sketch book, I forgot what it was for, but it looks a bit like Villa Savoye


Sketch showing the layout of an indoor+outdoor exhibition


Theatre/Set Design. An abandoned idea for a concept that I couldn't explain.


A sketch I did recently, thinking about part of a hotel interior

31-May-2021 15:52:07 - Last edited on 31-May-2021 15:54:41 by Hauk Solo

Brigantia

Brigantia

Posts: 17,674 Opal Posts by user Forum Profile RuneMetrics Profile


I don't see why this couldn't be considered an art, especially when applying it can be a pain in the ass.

Anyway, husband surprised me the other day with some gel nail polish and a lamp for it. This was my first time using it.

I really am in love with the colour (it looks shit on PC but it's actually super bright irl) AND it's my favourite colour!!!

Gonna edit this to include a new photo:



I definitely have no shot at a career in hand modeling, but that's cool. It was fun lmao
Arrr! Only th' Devil an' I know th' where'bouts o' me treasure, an' th' one o' us who lives th' longes' should take i' all.


@CapnBrigantia

10-Jun-2021 13:37:04 - Last edited on 11-Jun-2021 14:05:50 by Brigantia

ToP BaSS

ToP BaSS

Posts: 19,464 Opal Posts by user Forum Profile RuneMetrics Profile
Hauk Solo said :
I don't exactly do art but I'm a final year design student and the most important thing I've learnt is that if you don't worry about being "bad at drawing" then nobody else will either. It's about exploring your ideas visually and quickly. If you try to make something perfect then you'll either do nothing, waste a lot of time, or negatively filter your creativity.

I'll try to find some things I can share here.

First thing in my sketch book, I forgot what it was for, but it looks a bit like Villa Savoye


Sketch showing the layout of an indoor+outdoor exhibition


Theatre/Set Design. An abandoned idea for a concept that I couldn't explain.


A sketch I did recently, thinking about part of a hotel interior


The problem with an attitude that 'good or bad drawing does not matter' is of particular importance in the field of architecture and interior design. If the client is presented with draughts or finished designs that don't look of a professional stature I would guess the job would be lost.

10-Jun-2021 15:52:22 - Last edited on 10-Jun-2021 15:57:21 by ToP BaSS

Hauk Solo
Dec Member 2023

Hauk Solo

Posts: 193 Iron Posts by user Forum Profile RuneMetrics Profile
ToP BaSS said :
The problem with an attitude that 'good or bad drawing does not matter' is of particular importance in the field of architecture and interior design. If the client is presented with draughts or finished designs that don't look of a professional stature I would guess the job would be lost.


This is partly true, but is probably becoming less true with time. In the majority of cases computer generated 3D models, graphics and floorplans are presented to clients. Even small interior design studios are now getting access to things like augmented reality where clients can see designs in their own homes.

Being able to visually explore your own ideas by sketching and convey them to colleagues is still as important as ever. But nobody should avoid a career path of architecture, interior design, product design, etc. because they aren't good at photorealistic drawing.

You generally don't see any job adverts or college/university entry requirements based on drawing ability. Creative flair is what is required, along with experience of CAD, 2D/3D software and Adobe Creative Suite, etc.

11-Jun-2021 13:35:33

Brigantia

Brigantia

Posts: 17,674 Opal Posts by user Forum Profile RuneMetrics Profile
Rooh said :
Adding some glue to this for a while, some great stuff so far... keep 'em coming!


Ayyy, thanks! ^_^

Hoping to see more of peoples' fabulous art!
Arrr! Only th' Devil an' I know th' where'bouts o' me treasure, an' th' one o' us who lives th' longes' should take i' all.


@CapnBrigantia

11-Jun-2021 14:03:27

ToP BaSS

ToP BaSS

Posts: 19,464 Opal Posts by user Forum Profile RuneMetrics Profile
Hauk Solo said :
ToP BaSS said :
The problem with an attitude that 'good or bad drawing does not matter' is of particular importance in the field of architecture and interior design. If the client is presented with draughts or finished designs that don't look of a professional stature I would guess the job would be lost.


This is partly true, but is probably becoming less true with time. In the majority of cases computer generated 3D models, graphics and floorplans are presented to clients. Even small interior design studios are now getting access to things like augmented reality where clients can see designs in their own homes.

Being able to visually explore your own ideas by sketching and convey them to colleagues is still as important as ever. But nobody should avoid a career path of architecture, interior design, product design, etc. because they aren't good at photorealistic drawing.

You generally don't see any job adverts or college/university entry requirements based on drawing ability. Creative flair is what is required, along with experience of CAD, 2D/3D software and Adobe Creative Suite, etc.

Nevertheless, even though CAD 3D modelling will eventually play thie part in finalising mock up visions, you still need to convey realistic concepts of perspective, lighting, colour, texture, form, harmony etc. particularly from unusual and dramatic angles by using manual artistic skills.
I don't know what level you are studying at but the involvement I have had with Design Education have always shown students, particularly 3rd year students, work to be of the highest professional quality, even at the early sketch stage you have shown.
To be honest, and I don't wish to convey any insults but, if a design college find it acceptable for students to produce work that, at best is poor to average high school standard I would question the educational validity of the college assessment standards.

11-Jun-2021 17:00:36

Hauk Solo
Dec Member 2023

Hauk Solo

Posts: 193 Iron Posts by user Forum Profile RuneMetrics Profile
Top Bass,

I'm in my 3rd and final year of a BA(hons) degree in the UK at a university which ranks in the top 25 both by size (enrollment) and by 'quality' on most league tables. I'd estimate that my grades so far put me in the top half among my peers.

I'd say on my course it's about 50/50 between people who are "good at art" and "bad at art". There's definitely people producing amazing watercolours or photorealistic drawing, but it doesn't necessarily correlate with grading. Only about 20% of the mark on assessment projects relate to the standard and presentation of final designs, with the majority of the mark being based on concept development, spatial planning, adhering to brief etc. So beautiful art only gets you so far.

I'm not trying to justify myself but rather to give context. Plus, I have virtually no industry experience, so only time will tell if education is failing us. Although I suspect it is.

I know there's a lot of debate around this sort of thing. The design education you speak of has split the creative arts into all these specific, overly defined professions (particularly with architecture) and then tried to assign skillsets to them.

Meanwhile in the last century we've seen several hugely influential, Pritzker Prize winning "self-taught architects" with no university education. We've got designers from other fields doing huge architectural projects and there's trained architects who come through education with virtually no knowledge of how to actually build anything and we see them going into fashion design etc.

It's a bit of a mess but I think it continually resolves itself by people being open minded and creative, rather than assessing someone's ability to draw.

Anyway, I don't want to hijack Brigantia's thread,
I only posted what I did in the hope that it would encourage people that might be too shy to post their art or felt that they weren't good enough.
And I still stand by this, so I hope to see more.

11-Jun-2021 19:18:17

Brigantia

Brigantia

Posts: 17,674 Opal Posts by user Forum Profile RuneMetrics Profile
My impression of Hauk's contributions there was that they were more sort of rough drafts or vague ideas rather than anything you would show to a client. I could be wrong there though.

I didn't see anything as poor quality either, but then again I've never been exposed to that industry.

Regardless, it was interesting to see!
Arrr! Only th' Devil an' I know th' where'bouts o' me treasure, an' th' one o' us who lives th' longes' should take i' all.


@CapnBrigantia

11-Jun-2021 19:42:52

Super Ryan70
Dec Member 2015

Super Ryan70

Posts: 2,370 Mithril Posts by user Forum Profile RuneMetrics Profile
Some great art so far!


Here is something that I'm currently working on in my bedroom using paint pens.





Would take a while to do the whole bedroom. But I would like to at least finish 1 wall.
Brassica Prime:
Truly to be the most delicious is to wield this power. The power to create and destroy. And as the most delicious of gods, I am the font of this delicious power. From me spills all the deliciousness in creation.

13-Jun-2021 19:17:01

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