I think it would look cool and nice if whilst I'm making a rune platebody for example I would see the bar on the anvil changing shape with every hit of the hammer.
Every say 1/20th of the progress have a different model displayed on the anvil.
That's going to be a lot of models (and a shitload of work) looking at the amount of stuff that can be smithed...
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NOT REALLY TBF DUE TO MOST OF THEM BEING THE SAME MODELS JUST DIFFERENT COLOURS. They have THE MODELS FOR THE COMPLETE ITEM AND IM ONLY REALLY TALKING about ARMOUR/WEAPONS.
Have like 5 stages during the smithing of the body/helm/sword aka 5 new models for the armour (boot/gloves can be left out tbf due to how fast they can be smithed) and then every armour hit it changes model. I think they could knock this out in a few hours for both artists and developers as most of the code is already there.
code could look something like(I'm a beginner programmer and not done it in over 5 years lol):
IM_Scott-Bot
said
:
NOT REALLY TBF DUE TO MOST OF THEM BEING THE SAME MODELS JUST DIFFERENT COLOURS. They have THE MODELS FOR THE COMPLETE ITEM AND IM ONLY REALLY TALKING about ARMOUR/WEAPONS.
Have like 5 stages during the smithing of the body/helm/sword aka 5 new models for the armour (boot/gloves can be left out tbf due to how fast they can be smithed) and then every armour hit it changes model. I think they could knock this out in a few hours for both artists and developers as most of the code is already there.
code could look something like(I'm a beginner programmer and not done it in over 5 years lol):
and so on can be done in a loop also or if statements or im sure Jagex got some nice way of handling things like changing models on items on the fly
Ahh, I'm bored so yeah loop version lol:
int i;
for (i = 0; i <= 5; i++) {
double progress = static_cast<double>(i) / 5;
if (progress != 1) {
this->Smithing.GetCurrenttemModel += i;
}
this->Smithing.progress = progress;
}
In case you haven't bnoticed, since the M&S Rework every piece of armour and every weapon has a unique model. The category 'Smithing' on the Wiki lists 1628 pages. Making 5 new models for 1500 items, thats 4500 models made from scratch. That is not done in just a couple of hours...
Also, who says RS uses that type of code? With all the issues they had in the last years due to spaghetti code, I doubt it will be as easy as you claim.
Kings Eastwood in
THE
GLOOP
, THE
BWIAN
, and THE
WIKI
music by Trewavio Morricone