Suggesting we get two auras for necromancy, one for rituals one for combat:
Ritual boon aura: 3%/5%/7%/10%/15% (up to legendary) chance of doubling ritual output (stacks with multiply III)
and chance of saving inks and light sources.
Necromancer's friend in need aura: 3%/5%/7%/10% (up to supreme) chance of summoning a wight (more stronger version of the sliske mask wight) that deals necromancy spirit damage to your target, same duration as ghost.
Thoughts?
01-Oct-2023 09:59:54