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1% GE Tax & New Max Lim Coming Thread is locked

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Deltaslug

Deltaslug

Posts: 32,671 Sapphire Posts by user Forum Profile RuneMetrics Profile
You can listen to the Youtube Video
Let's chat about the economy, death costs and inflation in RuneScape
Start at the 28:10 mark

A Tax on the GE is coming. No announced date on when it will be released.

Similarly, they are going to be updating the coin pouch and GE to allow amounts over the current 2,147,483,647 limit. It will literally be 2,147,483,647 x 2,147,483,647 that can be held.
Infinite amount of GP? No.
But 4.6120296e+18 GP is a pretty big number.

So this also means no need for requests for Platinum Tokens like OSRS has.

So:
- new gold sink on GE
- increase in trade amount
- increase in coin pouch
... and something about a death rework reducing costs there as well ...

15-Jul-2022 19:13:01

Spiff Capt
Feb Member 2020

Spiff Capt

Posts: 1,419 Mithril Posts by user Forum Profile RuneMetrics Profile
About that talk they had about solving the need for a moneysink.

I wonder if it isn't possible to create a system where the non-rare drops you get from a boss (possibly all monsters) are directly taken from a running offer on the G.E. (if available). That way no new gp is generated by the game (for a considerable amount of drops), its just being switched around. Ofc this could be a source of problems concerning price manipulation. But then again the 1% tax will curb massive artificial buyouts. This kind of a system will also re-energize skills (in the tradional way) like farming and the other gathering skills.

About the idea of lowering the death cost, to increase bossing participation, that will increase the amounts of deaths, in doing so balancing out the 'loss' of death cost reductions. That idea i think is only helpful in the short term, in the long term. In the long term, those extra players that learned to boss will from that point on generate more gp from those boss drops they will be getting.
Still Yes, lowering the cost, more importantly capping the cost at a reasonable amount, is needed. As said, an unlucky death, that even might not be directly your fault (example due to a bad connection) will take away a lot of good will to continue the learning process.
I wonder if something like free deaths below a certain killcount (maybe differentiated by any new mechanics gained from rage %) could bridge that gap in a fair way.


-- Spiffy --

16-Jul-2022 02:07:29 - Last edited on 16-Jul-2022 02:28:00 by Spiff Capt

Roonascape

Roonascape

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
Deltaslug said :
You can listen to the Youtube Video
Let's chat about the economy, death costs and inflation in RuneScape
Start at the 28:10 mark

A Tax on the GE is coming. No announced date on when it will be released.

Similarly, they are going to be updating the coin pouch and GE to allow amounts over the current 2,147,483,647 limit. It will literally be 2,147,483,647 x 2,147,483,647 that can be held.
Infinite amount of GP? No.
But 4.6120296e+18 GP is a pretty big number.

So this also means no need for requests for Platinum Tokens like OSRS has.

So:
- new gold sink on GE
- increase in trade amount
- increase in coin pouch
... and something about a death rework reducing costs there as well ...


G/E tax on all items is pretty bad idea imho.

17-Jul-2022 12:52:11

Orbyto
Aug Member 2020

Orbyto

Posts: 5,432 Rune Posts by user Forum Profile RuneMetrics Profile
Jeremy Cheng said :
Will bonds be included in the upcoming ge tax? Kinda annoying having to pay 10% to make tradeable and then add another 1% tax on top making selling bonds way less profitable.


I really hope they will be exempt, but i can't see it.

01-Aug-2022 11:21:49 - Last edited on 01-Aug-2022 11:22:34 by Orbyto

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