The only Comment I will make on the topic is STOP PUTTING OUT MUTED DULL GARBAGE JUST TO AVOID USING THE ENGINE RESOURCES. if it has to be delayed because the engine team is busy then: (a): hire more engine devs, or (b) wait until you can use the engine devs. I absolutely hate when updates are pushed out muted/broken/lame and flop and come out Dead on Arrival because a core idea was cut or a plan was changed because "Engine team busy" Don't release it at all if you have to cut/mute the project in any way.
I've played this game for nearly two decades and I can attest to the fact that I would much rather see no content being released at all and waiting on good content that will last years to come, rather than half baked content that gets a nice polish and pushed out as soon as its shiny, and either flops because its underwhelming due to cuts, or over powered/buggy and gets nerfed day 1.
I'd also like to see the hyper balancing removed from these situations. too many devs are sissying around thinking something will cause problems with this 1% of the population so we cant do this, or that 1% will be affected. this happens in real life, cannot be avoided, and the solution is to sit them down and have a nice conversation with them consisting of "Too bad, so sad" By all means, make it in a way that makes it so it doesn't degrade the experiences of all the previous ironmen and ironwomen that came before, but don't release garbage because you (or your bosses, looking at you new guy.) want the content out as soon as possible and refuse to wait on the engine team to make a group bank.
I can't wait for this content to come out GOOD AND FUN but if it doesn't come out GOOD AND FUN then I'd rather it come out NEVER!
05-Jan-2020 19:25:05
- Last edited on
05-Jan-2020 19:26:01
by
Gator Dragon