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Cross-World interaction

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ShallPrevail
May Member 2023

ShallPrevail

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Dilbert2001 said :
It is extremely clear this Game Jam initiative is to improve the communication among players who are separated from different worlds, while everybody can be doing the same thing they intend to do in their own preferred worlds.

All of us can think of it like uploading our own reality shows and the others can see them. We don't have to stop doing whatever we are doing in our worlds and all go to GE or Varrock of specific worlds and spam for hours to trade stuff or LFG. This is a very good idea.


There is literally no reason for you to take this as a means of making communication BETTER, and simply by implying it would make communication between the ENTIRE game better is false. It in itself literally separates players from original worlds, AND on top of that I have already listed the reasons why it would distant players and make the game itself more BLAND.

If you feel something towards an area, you should try to defend it by listing the REASONS why you feel that way, instead of just simply implying, *it is meant to make communication better* HOW will it make it better, and how will the negatives circled around this area not affect the positives????? you give literally nothing other than just a *hope* implication, and completely ignore all the negatives that are literally listed in front of you.

And to your small *we don't have to stop what we're doing* reply, that is absolutely false. There is no way this would create such a good environment for this to happen, what you're implying is that we're all simply going to be on 1 world, and those people that are around you would automatically want to trade or do whatever you want to do at that time. Completely inaccurate and absurd to assume.

Fairy tales mate, fairy tales. You're completely dreaming.
Always think creatively, and you shall be creative.

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05-Nov-2022 22:32:27 - Last edited on 05-Nov-2022 22:38:56 by ShallPrevail

Dilbert2001
Jun Member 2006

Dilbert2001

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^^
Communication is better, because we don't have to go to a specific world to spam. Of course, we still can if we choose to. This is a new visual option for such communication. How can having more options bad?

05-Nov-2022 22:49:48

Dilbert2001
Jun Member 2006

Dilbert2001

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Jack Flac said :
My post from another thread.

Jack Flac said :
Jagex is misunderstanding the point of Xserver chat. The point is to be able to talk to anybody anywhere without having to be standing right next to them. Rather than doing this, give us a standard global chat and an Xserver chat you can function with without actually seeing people. It's just going to get confusing like this. We need to move away from the absolute need to be standing in a populated place to talk to people. Gather in populated places to do things, sure. But at least allow us to talk to anybody, anywhere without being right next to them already.


We need to be able to find players to interact with from wherever we are. To get likeminded people together to do things like minigames or pvp or even bossing, without having to stand 24/7 in somewhat populated spot, or hop between different Friend Chats. This is not the answer to that problem.


Perhaps you read this Game Jam blog wrong. They didn't intend to bring people together to interact physically. They never claimed any answer to whatever your "problem" is as they don't probably don't see it a problem.

Remember, this is a Game Jam project. It is meant to be a smaller scale project individual Jmods want to work on in their free time.

05-Nov-2022 22:53:13

ShallPrevail
May Member 2023

ShallPrevail

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Dilbert2001 said :
^^
Communication is better, because we don't have to go to a specific world to spam. Of course, we still can if we choose to. This is a new visual option for such communication. How can having more options bad?



Alright this is my last reply to you on this thread Dilbert,

More options for this situation that you are implying is bad because it takes AWAY more options for players on original worlds, LESS PLAYERS ON ORIGINAL WORLDS TAKES AWAY OPTIONS FOR GAMEPLAY, THUS TAKING AWAY OPTIONS FOR THOSE PLAYERS.

There's a reason for worlds having labels to them, there's a reason for certain worlds to already have more populated players consistently on them, this is far from any point I am making but this is just a easy FLAW that you are neglecting from your example.

If Jagex wants to continue to neglect the fact they lost TONS of players to ignoring PVP and minigame content, and continue not to add anything to the equivalent or better, THEN HEY GO WILD, the games already in a unhealthy state, so might as well just try to add some features to it to make it look *unique*. But the problems will always be there.
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05-Nov-2022 23:01:19 - Last edited on 05-Nov-2022 23:01:37 by ShallPrevail

Dilbert2001
Jun Member 2006

Dilbert2001

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^^
More options are always good. More options don't take away the current options. Players can still go to whatever world to communicate or interact. Players can still use the old way to communicate with other players from other worlds like friend chats.

Adding cross world presence is like adding more breeds of dogs and more hairstyles. Adding a Shiba Inu doesn't mean the Varrock stray dog is removed just like adding cross world presence doesn't mean other forms of communication is removed.

05-Nov-2022 23:09:29

Vengeance of
Mar Member 2018

Vengeance of

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I'm surprised that you think so lowly of this idea, considering it has the potential to make grouping for minigames significantly easier.

One of the longest standing requests from what remains of the RS3 minigame community was to give each minigame a shard world so that it'd be easier for people to find other players. Now, cross-world interaction isn't quite that, but it's close. Consider the following example:

Someone wants to play Soul Wars on World 257, and they don't know that the only worlds that people get together to play Soul Wars are the designated Soul Wars world and sometimes the Minigame Spotlight world if there's enough flow-over. The way things are now, that person could sit in the lobby for a year and have no one show up. But with CWI, they'd be able to see players on those aforementioned worlds, who would be able to tell them "hey, the people who want to play are in this world, come on over!"

Minigames are one of the most logical places for this feature (alongside finding groups for bosses and the Grand Exchange). It's all about letting people who are in the same place, but not the same world, see and interact with each other. Contrary to your claims, if this feature ends up being viable to be put into the game, it's a huge win for interacting with other players, not a detriment.

06-Nov-2022 02:12:38 - Last edited on 06-Nov-2022 02:15:36 by Vengeance of

ShallPrevail
May Member 2023

ShallPrevail

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@Vengeance

I don't think lowly purely of the idea, I think lowly of the state of the game, the way the idea was addressed, how and when it will be implemented.


No, minigames will not be successful because of this, communicating to find people for minigames is not the problem, the problem is Jagex does not support minigame content, the rewards are garbage, the # of players in the game are very small compared to back in the day, thus creating a very small amount of hype towards minigames.

There's literally a spotlight feature that everyone knows about, it teleports us there and everything. I try to go even on weekends and there's nobody doing them.

Jagex needs to get serious about PVP, that in itself will bring back loads of players and then eventually minigames will revive themselves with that and BETTER reward implementation, minigames didn't need such good rewards back in the day because they were new, relevant and actually catered to players in a positive way. Minigames do literally none of this now. *Keep in mind some minigames did actually supply best in slot items 10-20 years ago*

You can't say that this update would be amazing for minigames, and completely leave out that maybe, just maybe if Jagex did actually care for minigames they would put some GOOD end game gear in the content for players to get interested in it. Not some cross-world thing where players will magically start to chat about minigame content for no apparent reason.

I'm not even going to try and think about the problems that this could cause, the game already has tons of bugs, I couldn't even imagine what cross-world could do to the game. There really is no problem with the world setup we have now, it's extremely flexible to player needs and trying to flex things to make something *new and unique* for the players is unnecessary in this direction.
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06-Nov-2022 04:37:07

Pulseironic
Mar Member 2020

Pulseironic

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step 1: figure out how to allow players in a localized area to see and communicate.
step 2: bring that into things the require many players in an area at once like minigames.
step 3: desperately try to keep the game from imploding when interactions like combat occur.

06-Nov-2022 06:21:55

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