In order to actually scale everything correctly is to have all the combat skills reach 120, This combat beta seems like a way to cater to all the cry babies in the community.
As far as input i would say necromancy still needs a lot of work put into it and would benefit from more qol updates greatly outside of the beta.
Other combat styles feel more stable and more grounded except ranged it is still lacking abillitys.
I would like to see more abillitys added to the game to balance it out more and give more flexibility, Tank,Support roles and possibly healer roles with the newer harder bosses instead of just shield camp than switch to dps or swap scape.
11-Nov-2023 15:24:28