Ekimike
said
:
For example, Trouble brewing or
Conquest.
To go off on a little bit of a tangent... Do you know what infuriates me most about Conquest? Thanks to The Void Stares Back, we know that a version of Conquest where the player can play against the AI is not only possible, but actively
exists
. There's no excuse for Conquest to be multiplayer only with that in mind. Multiplayer Conquest could continue to exist for the few people who still actually care about it, but Conquest could have thrived as a multiplayer-optional minigame for most of this past
decade
(I do mean this literally; the quest's 10th anniversary is this coming October) if Jagex had bothered. Such a waste.
Ekimike
said
:
Dungeoneering is basically dead content - this is a terrible model on which to base a re-working of mini games in runescape.
Not only that, but to be honest, Dungeoneering is an absolute mess of a skill -- to be blunt, at no point in its history to date has it ever been deserving being of a skill in the first place. It'd be a good minigame (in fact, if it were just a minigame, it'd easily be the best minigame we've got), but that's really all it is: a minigame pretending to be a skill. The last thing we need is another skill that makes the same mistakes.
04-Sep-2020 23:41:30
- Last edited on
04-Sep-2020 23:43:38
by
Vengeance of