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DONT MAKE SUMMONING 120 Thread is locked

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Konota
Jun Member 2010

Konota

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SandyHorizon said :
Just something to consider... it's also slow for players at higher levels who make family, friends, their jobs, school, etc. a priority and may not have hours on end to play RS every single day, or play in spurts because they get tired of grinding and need a break. If you, in general, only had an hour or less a day to play RS, or only 2-3 hours on the weekend, it's not fast at all. In fact, those are some reasons why quite a few players who've played RS from the early days still aren't maxed outside of combat skills.

And so we have to adapt all content from now on based on people that can only play 1 hour a day? Sorry, but if you cannot or are unable to play more, that's 100% on them.
Hello Moto

13-Jun-2019 17:12:28

Cute Brat
Jul Member 2023

Cute Brat

Posts: 126 Iron Posts by user Forum Profile RuneMetrics Profile
Konota said :
SandyHorizon said :
Just something to consider... it's also slow for players at higher levels who make family, friends, their jobs, school, etc. a priority and may not have hours on end to play RS every single day, or play in spurts because they get tired of grinding and need a break. If you, in general, only had an hour or less a day to play RS, or only 2-3 hours on the weekend, it's not fast at all. In fact, those are some reasons why quite a few players who've played RS from the early days still aren't maxed outside of combat skills.

And so we have to adapt all content from now on based on people that can only play 1 hour a day? Sorry, but if you cannot or are unable to play more, that's 100% on them.



I dont think runescape is meant to be a game where you play 24/7 like some of you, just as they dont have to adapt for ones who play an hour a day they also dont need to cater to tryhards who play all the time.
Princess of World 98 =p~

15-Jun-2019 09:52:26

Karosile

Karosile

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What about the introduction of a new Elite skill? Sure that'd take considerably more time, more resources and would hold a place to have its introduction a major event in RS, but it'd be worth to diversify the environment in the game.

Invention brought plenty to the table, and has remained to be most resourceful 'asset' in whatever aspect a player is involved in the game; from skilling to PvM and stretching through PvP.

15-Jun-2019 12:18:34

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,183 Sapphire Posts by user Forum Profile RuneMetrics Profile
A very interesting development from the WoW camp that may change the future of classic MMO type of grinding/level based expansion:

"World of Warcraft studio Blizzard has apparently announced that WoW is going to
reduce its level cap – a so-called ‘level squish’
– at some point in the future, and it has done so via a customer survey asking if you knew about that."


https://www.pcgamesn.com/world-of-warcraft/level-squish

This will mark the first time a major MMO... or even almost any non-MMO game reverses its course of level expansion. The reason: to attract new players... to allow them to catch up.

I don't know if this ground shaking WoW news will affect the classic level expanding plan of other MMO games, particularly Jagex. We'll see...

Anyway, my feeling is even if a skill cap is expanded to 120, I think Jagex will also implement fast track leveling for that skill.

15-Jun-2019 17:16:24

Deltaslug

Deltaslug

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Wouldn't a skill level squish be a little difficult to implement in RS3?
They did kinda do that with mining/smithing.

On the other side, how much exactly do you squish?
WoW was constantly adding levels. RS3 never really did that until the release of Dungeoneering, but that was the first ... thing ... to start with 120. The only time we had something jump from 99 to 120 was with Slayer.
Everything else in RS3 has actually been gradually filling in the gap between the highest current level and 99 (or 120).

Plus, in the last few years (excluding MTX) they've been doing things to remove some of the grind between levels by speeding up xp gains and improving QoL.

That said ... it still makes for a good argument against adding more 120s.

29-Jun-2019 04:50:23

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