Konota
said
:
Summoning offers nothing more than longer gameplay for the ones that seek for it.
Don't like summoning past 99? Don't do it. That simple
If you like summoning past 99 nobody is stopping you from doing it. However if you put 120 req on comp, players will be forced to do it. I don’t think you will see the difference, but that’s ok.
Also, here is a list of familiars that are not used on a regular basis (by your definition “a few”):
Spirit Woolf
Dreadfoul
Thorny snail
Spirit pack pig
Spirit prayer pig
Spirit war pig
Spirit mosquito
Desert wyrm
Spirit scorpion
Spirit tz-kih
Albino rat
Spirit kalphite
Compost mound
Giant chinchompa
Vampire bat
Honey badger
Void ravager
Void spinner
Void shifter
Void torcher
Bronze Minotaur
Bull ant
Evil turnip
Spirit cockatrice
Spirit guthatrice
Spirit saratrice
Spirit zamatrice
Spirit pengatrice
Spirit coraxatrice
Spirit vulatrice
Spirit pack pig 2
Spirit prayer pig 2
Spirit war pig 2
Iron Minotaur
Bloated leech
Spirit jelly
Steel Minotaur
Karamthulthu overlord
Smoke devil
Spirit cobra
Mithras Minotaur
Barker toad
Ravenous locust
Phoenix
Praying mantis
Adamant Minotaur
Forge regent
Talon beast
Giant ent
Demon brawler
Demon deacon
Demon executioner
Spirit dagannoth
Spirit pack pig 3
Spirit prayer pig 3
Spirit war pig 3
Swamp Titan
Ghast familiar
Wolpertinger
Or about 60%
At 99 there is no point in using the following too:
Iron Titan
Geyser Titan
Smoke nihil
Tune Minotaur
Moss Titan
Ice Titan
Fire Titan
Obsidian golem
Bunyip
War tortoise
Abyssal lurker
Spirit graahk
Spirit kyatt
Spirit lapuria
Ibis
Abyssal parasite
Spirit terrorbird
Pure lord
Granite crab
So additional 20%.
So overall we use about 1/5 of all familiars. With 120 that ratio won’t change knowing Jagex, and may likely get lower by making pack yak, steel Titan, nihils or skill boosting familiars obsolete.
Summoning offers nothing more than longer gameplay for the ones that seek for it.
Don't like summoning past 99? Don't do it. That simple
If you like summoning past 99 nobody is stopping you from doing it. However if you put 120 req on comp, players will be forced to do it. I don’t think you will see the difference, but that’s ok.
Also, here is a list of familiars that are not used on a regular basis (by your definition “a few”):
Spirit Woolf
Dreadfoul
Thorny snail
Spirit pack pig
Spirit prayer pig
Spirit war pig
Spirit mosquito
Desert wyrm
Spirit scorpion
Spirit tz-kih
Albino rat
Spirit kalphite
Compost mound
Giant chinchompa
Vampire bat
Honey badger
Void ravager
Void spinner
Void shifter
Void torcher
Bronze Minotaur
Bull ant
Evil turnip
Spirit cockatrice
Spirit guthatrice
Spirit saratrice
Spirit zamatrice
Spirit pengatrice
Spirit coraxatrice
Spirit vulatrice
Spirit pack pig 2
Spirit prayer pig 2
Spirit war pig 2
Iron Minotaur
Bloated leech
Spirit jelly
Steel Minotaur
Karamthulthu overlord
Smoke devil
Spirit cobra
Mithras Minotaur
Barker toad
Ravenous locust
Phoenix
Praying mantis
Adamant Minotaur
Forge regent
Talon beast
Giant ent
Demon brawler
Demon deacon
Demon executioner
Spirit dagannoth
Spirit pack pig 3
Spirit prayer pig 3
Spirit war pig 3
Swamp Titan
Ghast familiar
Wolpertinger
Or about 60%
At 99 there is no point in using the following too:
Iron Titan
Geyser Titan
Smoke nihil
Tune Minotaur
Moss Titan
Ice Titan
Fire Titan
Obsidian golem
Bunyip
War tortoise
Abyssal lurker
Spirit graahk
Spirit kyatt
Spirit lapuria
Ibis
Abyssal parasite
Spirit terrorbird
Pure lord
Granite crab
So additional 20%.
So overall we use about 1/5 of all familiars. With 120 that ratio won’t change knowing Jagex, and may likely get lower by making pack yak, steel Titan, nihils or skill boosting familiars obsolete.
23-Feb-2019 15:14:43 - Last edited on 23-Feb-2019 15:15:48 by Tom Grey