Edit: this is relevant to the thread I created in regard to the development process. I am not and literally cannot be derailing my own ideas. Thanks!
I think the upcoming farming update highlights one of their problems. They are using progression like in the Crock Oasis, but expanding it like an actual update to a skill. Since everyone has lvl 120 already you don't just give the rewards, you add some level of extra progression to unlock them.
It is a great strategy, but it doesn't apply to EVERYTHING.
They struggle so badly with rewards vs updates. It's not as difficult as they make it out to be, but the farm update shows a lack of understanding.
The entire thing is completionist mumbo jumbo. It's barely even worthy of analysis, let alone actual live testing on a beta server.
But it's all a permanent part of the game, and everyone has to deal with it. They will. That's all that matters for data science. Victory! Success! Only a fool would disagree.
04-Nov-2022 23:10:46
- Last edited on
04-Nov-2022 23:26:50
by
Roddy Piper