Why we do not refer to ourselves as Player-Owned Cities.
A
Player-Owned City
(PoC) is an in-game element. It is not a clan, nor a nation. It is not a roleplaying group or theme-based entity. It is an in-game element and a main aspect of ALL clans these days (at least those who have one). Have you ever visited a Clan's Citadel? Well that, is a Player-owned City (PoC). It is collectively owned, operated and maintained by the respective clan and it's inhabitants. You can gain experience through the various skilling plots, expand the citadel, host meetings in the main keep chamber, host dance parties, attend, audit, participate in theater performances, as well as fight and/or compete on the battlefield with another player or clan, and much more. Essentially, it is a small city.
The Fremennik's citadel ( Othala ) is a Player-owned City.
A
Player-owned House
(PoH) is an in-game element. An individual player's house used mainly to train construction, but also good for house parties, banquets, meetings, etc.
A
Player-owned Port
(PoP) is also an in-game element. It is an individual-based minigame where the player has complete and individual ownership of a port. Great for gaining experience.
#logic
We find ourselves at the end of our amusements.
28-Dec-2015 12:54:16
- Last edited on
30-Dec-2015 04:06:53
by
Jor Ulfrsson