‡¤¸›•°¨°•‹¸......•°°•¸.........Ruleset.........¸•°°•......¸›•°¨°•‹¸¤‡
The Rules that occurred during the time of the League were constant restraints to keep a feudal system from dying. With luck, we will have corrected mistakes we made back then. I'd like to ask that Veterans of W31 look at this carefully, and send me any notifications of what should possibly be changed.
1. Civil discussion is advised. Debates occur, not flame wars. Forum Moderation is constant.
2. Claiming lands now is much more permanent than when it used to be. Because land claiming is a corruptable system, we're revising it in great detail. Upon admission to the Coalition, you may pick one claim to choose as your capitol. This land is protected by the laws we abide by, and cannot be warred for unless you offer it yourself.
3. Wars are done in either two ways. A, two individual clans wish to set up a war for one piece of land(you are no longer allowed to war for multiple claims per war, unless specific terms are met concerning the land), or B, a tournament or event has been put in place. Wars are done respectively, not out of grudge.
4. If the winning clan in a war is caught cheating or breaking the terms of their war, then the war is nullified.
5. Your clan, and your clan's leader or diplomatic representative, must be active within the Coalition. We expect at least weekly check-ins from all representatives.
6. War terms must be set on this thread. This is a personal request. It prevents confusion.
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‡¤¸›•°¨°•‹¸......•°°•¸.........The Covenant.........¸•°°•......¸›•°¨°•‹¸¤‡
This is the pact you must make here.
As a member of a Coalition, you agree to the following ruleset, and agree to respect and honor your fellow members. We are united in protecting World 31, and the people who call it home.
Signed, Ozz Arcane
23-Dec-2011 01:08:41