@TE SofaKing
Clan Editor does not attract much interest in our clan where clan wars is a primary activity. I've tried giving incentives to many of our clan members in creating something worth while for the clan to enjoy but after 15 months of various clan members having a go at it, I can safely say that its pretty much dead content for us because the editing tools and game play options are quite limited.
We used the power ups to do effigies ... but even that is a lot of bother. Hoped the battlefield would be super for combat training .. turns out it's just too cumbersome.
Ryanc360
said
:
I hate Tampa. I hate Tampa. I hate Tampa.
lol sorry^
At one time a clanmate made an amazing maze on the battlefield editor. The clanmate since left but we kept it, and many of us have tried it. The darn thing has only been beat by 1 person.
Ive made one or two maps that can be used for teams or free for all matches and my members hold events there sorta often.
29-Jan-2014 05:20:59
- Last edited on
29-Jan-2014 05:23:17
by
SofaKing
Me and a former clanmate made a replica model of our capital city Falador once.
I also built a map we could use for 3 different game styles, Team deathmatch, Capture the flag, and deathmatch.
The only issue I have with the field is building walls...
Zoom out to view the entire length of the wall you want to build, and it becomes difficult to see the squares. Zoom in, and you can't tell where to stop.
It would be great if there was a way to upload your clan battlefield designs so other clans could use them and rate them.
As for incentive, a nice temp. buff to xp gained within the citadel and/or gathering rate would be a good one, leaders could be able choose the rewards for each battlefield.
EDIT: What about titles if you kill a certain number of players or win a match?
My name is
Esquilojunio,
Guardian of Gielinor
,
Look upon my works, ye Mighty, and despair!
29-Jan-2014 19:45:38
- Last edited on
29-Jan-2014 19:48:08
by
Esquilojunio