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Iceberg
Sep Member 2008

Iceberg

Posts: 20,587 Opal Posts by user Forum Profile RuneMetrics Profile
@ Mod Shauny

Are you saying that the removal of the reduction is NOT going ahead anymore? I'm a bit confused as I haven't seen any mention of it in the Clan Leader Forums.

https://twitter.com/JagexShauny/status/951083063831916544
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11-Jan-2018 01:41:10

Mod Shauny

Mod Shauny

Jagex Moderator Forum Profile Posts by user
Correct, it isn't going ahead anymore for reasons why I included in my tweet, sorry for the confusion! Mod Shauny - RuneScape Community Management - Goebies! - @JagexShauny
I love Clans!

12-Jan-2018 12:28:34

Macka
Oct Member 2010

Macka

Posts: 4,318 Adamant Posts by user Forum Profile RuneMetrics Profile
Heya Shauny - I have just collated December ideas from the Clan Leader Discord into the below thread which shows the Top 5 ideas, your responses to ideas and all other ideas for the month. (It also includes a link to November ideas as well)

QFC 86-87-328-65980267

Cheers!
My physique is a product of my mindset

Macka#7877
-
Taiwanese Aussie Physique Bodybuilder

13-Jan-2018 15:31:28 - Last edited on 13-Jan-2018 15:31:55 by Macka

Mod Shauny

Mod Shauny

Jagex Moderator Forum Profile Posts by user
So here's where we are with Clan Ava rework now
Significant clan changes have been made to the Clan Avatar, details below

- The Avatar Warden Job title is no longer required to summon an avatar,
- Clans with a Avatar Habitat are no longer capped to three Avatars, each player can now have one each if they wish, the Clan Avatar is now, accessible via the Pets > Follower Pets window (Note: You need a Avatar Habitat active, as well as activating your weekly boost to see this)
- You no longer need to pay for Clan Buffs, as a result Orts have been removed from the game.
- The Avatar Gather resources action can now be accessed via the Avatar Control Stone
- You can now customise your avatar options via the Avatar Control Stone located near your Avatar Habitat
- You can now activate your weekly buff at your Avatar Control Stone located near your Avatar Habitat, once activated you choose between a base XP boost of 3% which can increase up to an additional 3% XP if your Fealty is rank 1, 2 or 3 OR a Skill Plot Bonus which increases the clan resources gained from that Skill Plot by 50%, whichever buff you choose lasts a week and can be switched out and/or renewed at any time
- The buff icon for a Clan XP boost now only shows one icon and the total % of additional XP you're getting.
- A buff icon has been added which shows when your Skill plot bonus is active
- Clan admins can customise the clan's avatars' appearance at the control stone
- The Clan Noticeboard no longer shows the status of Avatars and the Players holding them
- Avatars will gather while summoned as pets in the Citadel, gathering the currently set resource, up to a weekly maximum shared by the clan which scales based on the Habitat tier
- If you store the Clan Avatar in your Menagerie it'll have a special appearance for the time it's there
- Ironman cannot benefit from the Avatar bonuses, however they can still attune to the Avatar which allows them to take out the Clan's avatar as a pet.

Other clan changes

- The Woodcutting, Mining and Firemaking Skill Plots will now grant more clan resources when skilling on them.
- A clan broadcast message has been added (which can be toggled) which'll tell you when your clan has hit your target goals for your resources, as well as telling you when all clan resource goals have been met
- Using a Clan Vex or Clan Cloak on a Clan member will now give you the option to give it to them
- The Clan Settings interface has been moved into an overlay, now allowing you to skill/combat while changing Clan Settings
- The Clan Settings & Keywords interfaces have been visually updated making it easier for you to navigate it, check it out!
- If your Clan successfully recruit a member, it will now broadcast to your clan (If toggled on via Clan Admin Broadcast Settings) which member recruited them
- When skilling with fellow clan members at the same time in the Citadel, the resource gain has been slightly increased, the more members you gather resources with at once, the better the gain!
- Players on your friends list in the Clan Chat will have a green colour applied to their name, whereas players you've ignored will have a red name.
- A bug related to the scrollbar not working on the Clan Job dropdown menu has been fixed.
- A Clan broadcast message has been added which tells the Clan when a resource goal has been met, or if all resource goals have been reached.

- The weekly member requirement to upgrade a Citadel has been decreased, new numbers below (old numbers are in brackets)
- Tier 1 > 2 : 5 (7)
- Tier 2 > 3 : 7 (10)
- Tier 3 > 4 : 12 (15)
- Tier 4 > 5 : 15 (20)
- Tier 5 > 6 : 20 (25)
- Tier 6 > 7 : 25 (30)

The following Clan Citadel skillplots have had their XP increased by 20% from level 80 up to level 99:
- Crafting
- Mining
- Smithing
- Firemaking
- Woodcutting

The active obelisk at the summoning skillplot will now switch every 30 seconds (previously 17 seconds)
You can now train at Citadel skillplots with skilling urns in the corresponding skill.
The chance to break a root while training at the Citadel woodcutting skillplot has been reduced

------------------------------------------------------------------------------------------

- The following clan avatar buffs have been removed due to them not being used as much
- Heal Over Time
- Familiar Faces
- Auto Ort
- Random Resurrection
- Protector
Mod Shauny - RuneScape Community Management - Goebies! - @JagexShauny
I love Clans!

15-Jan-2018 17:50:42 - Last edited on 15-Jan-2018 17:52:07 by Mod Shauny

x Mr Jank
Jul Member 2016

x Mr Jank

Posts: 1,969 Mithril Posts by user Forum Profile RuneMetrics Profile
Can’t wait for it, it’s going to make it ever easier to rank people or give points to members for recruiting.

^^ for original post

Really looking forward to those updates, specially with the 20% boost in xp for 80+ leaves will get high level members to calc at citadel without saying it’s not worth the xp or what ever else.
Avatar rework will also get them to cap but they only have to do it 51% of the way to get the faalty (as far as I know) so it maybe a downside
Leader of the clan One

Twitter @xMrJank
| Discord: x Mr Jank#7777

Council Member of FashionScapers Discord

15-Jan-2018 17:55:51 - Last edited on 15-Jan-2018 18:02:31 by x Mr Jank

Darius Verus
Jun Member 2011

Darius Verus

Posts: 1,062 Mithril Posts by user Forum Profile RuneMetrics Profile
I do think that Ironmen should be able to benefit from the +50% resources perk, it doesn't help their character at all, but Citadels truly aren't solo content. But I do agree they probably shouldn't be able to benefit from the XP Buff.

15-Jan-2018 18:00:18

x Mr Jank
Jul Member 2016

x Mr Jank

Posts: 1,969 Mithril Posts by user Forum Profile RuneMetrics Profile
Darius Verus said :
I do think that Ironmen should be able to benefit from the +50% resources perk, it doesn't help their character at all, but Citadels truly aren't solo content. But I do agree they probably shouldn't be able to benefit from the XP Buff.


Why not let all Ironmans decide that? Have Ironman only poll in game and go by the results
Leader of the clan One

Twitter @xMrJank
| Discord: x Mr Jank#7777

Council Member of FashionScapers Discord

15-Jan-2018 18:03:22

Emil
Oct Member 2009

Emil

Posts: 4,141 Adamant Posts by user Forum Profile RuneMetrics Profile
One (late) request when we speak about great changes at the Citadel. Would the "view resources" tab be possible to adjust with this update?



I'll explain the numbers:
Total: The total we gathered this week - correct
Upkeep: The total required for upkeep - correct
Upgrades: -60 170?? - incorrect. Should be the summation of required material from the "view job list interface". In our case should be 54 899
Surplus: Incorrect since the above is incorrect. Should be equal to Total-Upgrades-Upkeep
Clan leader of DreamTeam - A Swedish RS Clan

22-Jan-2018 05:32:17 - Last edited on 22-Jan-2018 05:32:35 by Emil

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