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J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
August 16 2017
Avatar rework: (Re-work Priority)

[Leader]
: Just to be 100% clear - has your stance on the avatar rework changed? are you be willing to release it without the engine work for overriding?
Moltare
: Re [leader] earlier: I've told Dave I'd like to bump the priority of the engine work up the list; we may come to a compromise whereby the work is added to a specific point on the backlog. If that is the case, I'm happy to release the mechanical changes to the avatar in the knowledge that the other portion of the update will have a firmer place on the schedule.
[Leader]
: You also were going to get back to us on if you were able to beat Timbo in Shokugeki and get the avatar buff to 6% for the people asking for it.
Moltare
: I have not officially got approval to do that, I'll say no more on the subject~ Take the phrasing as you will

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December 2 2017
Avatar rework: (Warden job)

[Leader]
: Thanks for the ava post, Shauny. I'm assuming the Avatar Warden job title will be removed from available jobs?
Mod Shauny
: The job will be there but it's just a visual thing
: You can apply that to someone if you wish
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

15-Apr-2018 13:08:47 - Last edited on 16-Apr-2018 08:23:23 by J4ron

J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
December 2 2017
Avatar rework (Buff removals)

[Leader1]
: I also use the Heal Other for clan raids and other pvm things. It's surprising how much it can help new people. Would be a shame to lose it.
[Leader2]
: I do agree yeh
Mod Shauny
: Readding the buffs is a pain
: But worth it if people really want 'em
: I can see the benefits in HoT tbh
Moltare
: Part of the reason that buff had to go away in its existing form is that determining who did and didn't get the buff was really inefficient hacky nonsense
: You might consider a new sort of portable, bought with citadel resources, that can be placed down and clan members can then op for a time-limited buff
: Mean you only need to check clan status when that clan member ops the portable
: Then you can have a whole range of effects if the balancing's there
: familiar timer, HoT, ring of wealth effect, whatevs
: You'd need to do some shenanigans to store which-clan's-portable-is-this to check players against
: but should be doable
: (HoT at the moment is the hackiest thing, it pulses a check from the avatar npc every couple of seconds which has to check whether you're still in the same clan you were in a couple of seconds ago and see if you still get the buff or not before it allows you to keep the buff)
: (Make that a 5/10 minute buff from clicking a placed item and you cut out a lot of the woe)
Mod Shauny
: I imagine I can tidy that up
: I'll have a peek at how it was done before
Moltare
: it's nasty, be warned
: I like the notion of "spend clan resources from all the people complaining they have to cap on clan-specific buffs that benefit the group", though, so glhf :D
[Leader2]
: in short i was told the buffs were removed because of the complexity of it all, i guess that was a tldr explanation? Lol

-Continues next post-
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

15-Apr-2018 13:09:48 - Last edited on 16-Apr-2018 08:24:23 by J4ron

J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
Mod Shauny
: Well that and most of them weren't used
: People do have uses for Heal over Time though
Moltare
: They were a big chunk of the nasty code and were practically unused by the community
: HoT being the least worst
: but the code for it is still highly unpleasant
Mod Shauny
: I reckon... I can do this differently and it make it more pleasant(edited)
: But need to play around with it
Moltare
: At your disposal if I can be of service

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December 3 2017
Avatar re-work: (Avatar resource gathering)

[leader]
: Wait though. Each person gets an ava. But.. can each avatar fully cap at the citadel? Like how those existing currently can?
Mod Shauny
: Same cap as before
: Just means you'll hit it faster with more avas

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February 7 2018
Avatar re-work: (Passive XP buff)

Mod Shauny
: Yeah you can benefit from the 6% XP buff as a passive now
: Provided you're Fealty 3 ofc
: Which is awfully exciting for Runespanners/Hefin Agility

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February 7 2018
Avatar re-work: (Fealty time)

Mod Shauny
: Fealty takes like 15 - 30 mins in this update now
: 50% skill plot boost
: Seriously.
: It really isn't long at all
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

15-Apr-2018 13:11:18 - Last edited on 16-Apr-2018 08:27:01 by J4ron

J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
February 7 2018
Avatar re-work: (Clarification)

[Leader1]
: From my understanding the ava is accessible through the pet interface, featly is still gained by capping which affects the bonus xp from the ava. In two minds about it. As I can see it could mean eventually less visitors to the citadel. Unless I have it wrong?
[Leader2]
: Less visitors to citadel? How
: Still requires to buff the avatar and need to visit citadel to do that
[Leader1]
: Some won't cap regardless
: So won't bother going to the citadel.
: The ava was incentive for them to at least visit.
Mod Shauny
: Not true [leader1]
: You can only get the avatar pet via the interface by renewing your buff
: And to do that you need to visit the Citadel and use the Stone
[Leader1]
: sweet :D
Mod Shauny
: When your buff runs out you can't summon the Avatar pet via "Pets" anymore
[Leader1]
thats why I asked
: thank you for clarifying
Mod Shauny
: No worries :D
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

15-Apr-2018 13:12:34 - Last edited on 18-Apr-2018 04:26:53 by J4ron

J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
February 7 2018
Avatar re-work (Ava resource gathering clarification)

[Leader1]
: Any chance of adding some sort of indicator that can be viewed on the upkeep page interface to see what clan would like the members to cap avatars resources toward since potentially a lot more people can cap avatars now?
Moltare
: All avatars will gather what the admin+s have set avatars to gather
[Leader1]
: I know, is there a way to tell them in game as a "goal" on what they should gather or something?
: I don't know if my question is being understood.
Moltare
: I think I'm confused, yes.
[Leader1]
: Do I really have to go spam to all my clannies "cap avas on charcoal this week!"
Moltare
: No
[Leader1]
: normally only 3 people cap them, easy to tell them what to cap on
Moltare
: You go to the avatar stone and set Avatars Gather -> Charcoal
: Then all avatars out in the citadel will be gathering charcoal
[Leader1]
: yea, but they select it
Moltare
: Only admins select it
[Leader1]
: so i tell them what would help the clan on what to cap on
: exactly
: they select it based on what I tell them clan needs currently
Moltare
: They can continue to select it based on what you tell them to, or you can select it yourself
: There is one single setting that applies to all avatars
[Leader1]
: right, but now I have to tell more people .-. was kinda just hoping could have an indicator of "preferred resource" for them to pick their avatars to cap on
: it's a new thing
[Leader2]
: you use cord for your clan [leader1]?
[Leader1]
: That I am asking for
[Leader2]
: maybe have a thread on there stating whats needed?
[Leader1]
: yea, but half aren't in disco
[Leader2]
: maybe ask admins+ to ensure they are?

-Continues next post-
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

15-Apr-2018 13:13:36 - Last edited on 18-Apr-2018 04:30:16 by J4ron

J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
[Leader1]
: usually they check the citadel resource goals
: and we don't have clan broadcast on sign in so....
: sigh can't force people that only want to use jagex stuff to use other stuff
: I'll work around it
: was a suggestion
Moltare
: Get Shauny to tie the What Are The Clan's Avatars All Gathering setting to the Citadel Resource Goals setting >_>
: Or add a Who Can Set The Avatar Gather Setting permission and then you can set it to just you
[Leader1]
: Wasn't sure my suggestion was being understood since everyone keeps repeating how to set the avatar resource and not a way to notify clannies of target resource to set it to
[Leader3]
: would there be a way to limit which admin+ ranks can change the setting?
[Leader2]
: ^could it be a permission so we can select the rank?
[Leader3]
: some of us have the "citadel keepers" at a minimum rank that is quite a bit above admin
: like key ranks
[Leader1]
: I'm just imagining a bunch of random capping on resources we don't need with avatars
[Leader2]
: Yeh, we have only co-owns able to change locks etc
: so why not have the same for ava resources?
[Leader1]
: we normally have stuff unlocked so they can cap on whatever skill they want
[Leader2]
: yeh, we unlock after upkeep is met
[Leader1]
: but the avas cap on stuff to help with bars
[Leader3]
: we used to do that until we reliably started getting 30 visits/week
[Leader1]
: so they still have access to picking that skill
: if they are randomly capped on whatever...then people will be upset no resources to cap the bars and wanted smith xp
[Leader3]
: we usually put avatar on charcoal
: people usually want smithing/mining xp over firemaking

-continues next post-
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

15-Apr-2018 13:15:20

J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
[Leader1]
: right, but we also only have a few capping avas currently
[Leader2]
: Same [leader3]
[Leader1]
: with potentially more people, that means more to manage with it
: which I'm fine with
[Leader3]
: not really, the only thing the number of summoned avatars in rework will change is the speed at which the single avatar cap will be reached
[Leader1]
: just was wondering if a way to tell them what actually would benefit to cap ava on
: no
: they pick the resource it caps on
[Leader3]
: as it is right now you pick for each avatar, in the rework it'll be ONE setting for ALL the avatars, controlled via the stone
[Leader1]
: imagine 20 people capping avas to be faster and not all of them listened to pick charcoal
: controlled by one person, or each admin?
[Leader3]
: if one admins picks charcoal, all will go charcoal, until another admin changes
: then all the avatars switch to that
[Leader1]
: because everyone keeps repeating each admin picks it
[Leader3]
: the way I understand it is as if it's just one big avatar with one resource at a time
[Leader1]
: is that true? or can they all be capping on different resources and it just goes toward the total resource cap of avatars?
[Leader3]
: the avatar pets themselves will just determine the cap speed of the avatar gather
: not the resource
[Leader1]
: that's still weird....
[Leader3]
: it's probably done that way exactly to avoid this issue with 30+ avatars :P
[Leader1]
: currently they can cap on different resources
[Leader3]
: currently, yes, but it's all being changed :P
[Leader1]
: well, okay I guess
[Leader3]
: it'd be pretty weird if it was called the avatar rework and the avatar wasn't changing a bit :P

-Continues next post-
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

15-Apr-2018 13:16:36

J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
[Leader1]
: not what I meant
: idk that all clans cap their avas on one resource at a time either
: but can get over it, I just was not under that interpretation
[Leader3]
: we actually just cap one avatar at a time usually, most admins only use it for its buff and don't really know about the resource thing
[Leader1]
: we usually cap all 3 at a time
[Leader3]
: honestly I kinda prefer that they don't know about it, lets me and majesti have a bit more control of where they cap
[Leader1]
: I try to keep tabs on what they are capping on to help
: there is an art to it....
[Leader3]
: which is why I'd like a permission for this to let you control which ranks can change the resource
[Leader1]
: yea, that is true
: our admins don't do citadel settings
[Leader3]
: there's 1 in my clan besides my dep and I that works with the citadel itself besides just capping, and he's an overseer
[Leader1]
ours is set to coord+
: but coords are considered key ranks in my clan
: so yea, that should be adjustable to match the adjustable of who can set upkeep goals
[Leader3]
: maybe even tied into the same permission if possible.
[Leader1]
: ty all for clarifying btw
: (sorry I was being dense, lol)
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

15-Apr-2018 13:16:49

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