Hey
I'm back, now a happily married man and with that I want to get right to business.
First of all all Clan updates from me will come in this forum section only not everyone uses Discord and it should be a universal place we know that everyone uses.
Now... Ava rework
- In the time I was away some QA has been done on it, massive shoutout to particular QA'ers (Mod Veda & Mod Cel) who took this on their free time!
To give you an idea of what's passed QA check below.
All of the following has passed QA
- Clan Chat now shows total number of players in the chat
- Clan Chat now shows the total number of members in your clan on hoverover of your clan name
- Clan Guest chat now shows total number of players in the chat
- Ban List now shows number of players banned
- When you recruit a clan member the name of the recruiter is added to the join message allowing clans to track who's recruited who
- A pop up box appears when you're invited to the clan initially (you still need to click the message in the Chat box to accept the invite)
- A clan broadcast will now go out when your Citadel is about to start executing it's build orders
- The weekly member requirement to upgrade a Citadel has been decreased, new numbers below (old numbers are in brackets)
> Tier 1 > 2 : 5 (7)
> Tier 2 > 3 : 7 (10)
> Tier 3 > 4 : 12 (15)
> Tier 4 > 5 : 15 (20)
> Tier 5 > 6 : 20 (25)
> Tier 6 > 7 : 25 (30)
- Clan Resource gain is now shown in the XP popup alongside the XP drop you've gotten
The following will be QA'd whenever people have time
- Based on the amount of Orts you've earned prior to the Avatar Rework update we've given you a Citadel booster.
> 1k > 9.9k - 1 booster
> 10k > 49.9k - 2 boosters
> 50k > 99.9k - 3 boosters
> 100k > 200k - 4 boosters
- The Avatar Warden Job title is no longer required to summon an avatar,
- Clans with a Avatar Habitat are no longer capped to three Avatars, each player can now have one each if they wish, the Clan Avatar is now, accessible via the Pets > Follower Pets window (Note: You need a Avatar Habitat active, as well as activating your weekly boost to see this)
- You no longer need to pay for Clan Buffs, as a result Orts have been removed from the game.
- The Avatar Gather resources action can now be accessed via the Avatar Control Stone
- You can now customise your avatar options via the Avatar Control Stone located near your Avatar Habitat
- You can now activate your weekly buff at your Avatar Control Stone located near your Avatar Habitat, once activated you choose between a base XP boost of 3% which can increase up to an additional 3% XP if your Fealty is rank 1, 2 or 3 OR a Skill Plot Bonus which increases the clan resources gained from that Skill Plot by 50%, whichever buff you choose lasts a week and can be switched out and/or renewed at any time
- The buff icon for a Clan XP boost now only shows one icon and the total % of additional XP you're getting.
- A buff icon has been added which shows when your Skill plot bonus is active
- Clan admins can customise the clan's avatars' appearance at the control stone
- The Clan Noticeboard no longer shows the status of Avatars and the Players holding them
- Avatars will gather while summoned as pets in the Citadel, gathering the currently set resource, up to a weekly maximum shared by the clan which scales based on the Habitat tier
- If you store the Clan Avatar in your Menagerie it'll have a special appearance for the time it's there
- A buff icon has been added which shows when your Skill plot bonus is active
- The following clan avatar buffs have been removed
> Heal Over Time
> Familiar Faces
> Auto Ort
> Random Resurrection
> Protector
- The Woodcutting, Mining and Firemaking Skill Plots will now grant more clan resources when skilling on them.
- A clan broadcast message has been added (which can be toggled) which'll tell you when your clan has hit your target goals for your resources, as well as telling you when all clan resource goals have been met
- Using a Clan Vex or Clan Cloak on a Clan member will now give you the option to give it to them
- When leaving a Clan you are now prompted to provide a reason why you left the Clan, ranks with the right permission to see the "has left the clan broadcast" will be able to see the reason provided by the leaving Clan member.
- You can now decide which ranks can now kick members from the Clan
- You can now set a specific value for Colour on your Clan's Motif, as well as be able to get the current value of that colour in case you want to share it
- Your Adventure's Log will now have an entry added for when you reach Clan Fealty rank 1, 2, or 3
- The Summoning Obelisk will now recharge your Summoning Points when using it
- A +13:00 and +14:00 option has been added to the Time zone menu in Clan Settings
- Furnace full & skill plot locked messages will now appear in a red infobox for easier visibility.
- Your Clan Noticeboard will automatically broadcast a reminder to your chatbox when the event has 60 minutes, 30 minutes, 15 minutes or 5 minutes to go.
- The Clan Noticeboard and Clan Noticeboard Broadcast interfaces have had a text revamp and clearup
- The Clan Noticeboard now only uses game time to stop confusion of clan vs game time in events
- Your Clan Noticeboard broadcasts will now use colour with important bits highlighted in red
- When skilling with fellow clan members at the same time in the Citadel, the resource gain has been slightly increased, the more members you gather resources with at once, the better the gain!
So we're making progress, the Avatar stuff as you can imagine is one hell of a test, and even when Ava rework has been signed off in WIP QA I'd want to do a huge QA playtest with a Clan and see how it all responds to it.
TL;DR: Some QA are getting stuck in where possible and I'm eternally grateful, I'm absolutely hellbent on getting this update to you so have faith in me .
Hope this gets you excited! (Oh and you can share all of this with your Clans to get them excited ) Mod Shauny - RuneScape Community Management - Goebies! - @JagexShauny
I love Clans!
I'm back, now a happily married man and with that I want to get right to business.
First of all all Clan updates from me will come in this forum section only not everyone uses Discord and it should be a universal place we know that everyone uses.
Now... Ava rework
- In the time I was away some QA has been done on it, massive shoutout to particular QA'ers (Mod Veda & Mod Cel) who took this on their free time!
To give you an idea of what's passed QA check below.
All of the following has passed QA
- Clan Chat now shows total number of players in the chat
- Clan Chat now shows the total number of members in your clan on hoverover of your clan name
- Clan Guest chat now shows total number of players in the chat
- Ban List now shows number of players banned
- When you recruit a clan member the name of the recruiter is added to the join message allowing clans to track who's recruited who
- A pop up box appears when you're invited to the clan initially (you still need to click the message in the Chat box to accept the invite)
- A clan broadcast will now go out when your Citadel is about to start executing it's build orders
- The weekly member requirement to upgrade a Citadel has been decreased, new numbers below (old numbers are in brackets)
> Tier 1 > 2 : 5 (7)
> Tier 2 > 3 : 7 (10)
> Tier 3 > 4 : 12 (15)
> Tier 4 > 5 : 15 (20)
> Tier 5 > 6 : 20 (25)
> Tier 6 > 7 : 25 (30)
- Clan Resource gain is now shown in the XP popup alongside the XP drop you've gotten
The following will be QA'd whenever people have time
- Based on the amount of Orts you've earned prior to the Avatar Rework update we've given you a Citadel booster.
> 1k > 9.9k - 1 booster
> 10k > 49.9k - 2 boosters
> 50k > 99.9k - 3 boosters
> 100k > 200k - 4 boosters
- The Avatar Warden Job title is no longer required to summon an avatar,
- Clans with a Avatar Habitat are no longer capped to three Avatars, each player can now have one each if they wish, the Clan Avatar is now, accessible via the Pets > Follower Pets window (Note: You need a Avatar Habitat active, as well as activating your weekly boost to see this)
- You no longer need to pay for Clan Buffs, as a result Orts have been removed from the game.
- The Avatar Gather resources action can now be accessed via the Avatar Control Stone
- You can now customise your avatar options via the Avatar Control Stone located near your Avatar Habitat
- You can now activate your weekly buff at your Avatar Control Stone located near your Avatar Habitat, once activated you choose between a base XP boost of 3% which can increase up to an additional 3% XP if your Fealty is rank 1, 2 or 3 OR a Skill Plot Bonus which increases the clan resources gained from that Skill Plot by 50%, whichever buff you choose lasts a week and can be switched out and/or renewed at any time
- The buff icon for a Clan XP boost now only shows one icon and the total % of additional XP you're getting.
- A buff icon has been added which shows when your Skill plot bonus is active
- Clan admins can customise the clan's avatars' appearance at the control stone
- The Clan Noticeboard no longer shows the status of Avatars and the Players holding them
- Avatars will gather while summoned as pets in the Citadel, gathering the currently set resource, up to a weekly maximum shared by the clan which scales based on the Habitat tier
- If you store the Clan Avatar in your Menagerie it'll have a special appearance for the time it's there
- A buff icon has been added which shows when your Skill plot bonus is active
- The following clan avatar buffs have been removed
> Heal Over Time
> Familiar Faces
> Auto Ort
> Random Resurrection
> Protector
- The Woodcutting, Mining and Firemaking Skill Plots will now grant more clan resources when skilling on them.
- A clan broadcast message has been added (which can be toggled) which'll tell you when your clan has hit your target goals for your resources, as well as telling you when all clan resource goals have been met
- Using a Clan Vex or Clan Cloak on a Clan member will now give you the option to give it to them
- When leaving a Clan you are now prompted to provide a reason why you left the Clan, ranks with the right permission to see the "has left the clan broadcast" will be able to see the reason provided by the leaving Clan member.
- You can now decide which ranks can now kick members from the Clan
- You can now set a specific value for Colour on your Clan's Motif, as well as be able to get the current value of that colour in case you want to share it
- Your Adventure's Log will now have an entry added for when you reach Clan Fealty rank 1, 2, or 3
- The Summoning Obelisk will now recharge your Summoning Points when using it
- A +13:00 and +14:00 option has been added to the Time zone menu in Clan Settings
- Furnace full & skill plot locked messages will now appear in a red infobox for easier visibility.
- Your Clan Noticeboard will automatically broadcast a reminder to your chatbox when the event has 60 minutes, 30 minutes, 15 minutes or 5 minutes to go.
- The Clan Noticeboard and Clan Noticeboard Broadcast interfaces have had a text revamp and clearup
- The Clan Noticeboard now only uses game time to stop confusion of clan vs game time in events
- Your Clan Noticeboard broadcasts will now use colour with important bits highlighted in red
- When skilling with fellow clan members at the same time in the Citadel, the resource gain has been slightly increased, the more members you gather resources with at once, the better the gain!
So we're making progress, the Avatar stuff as you can imagine is one hell of a test, and even when Ava rework has been signed off in WIP QA I'd want to do a huge QA playtest with a Clan and see how it all responds to it.
TL;DR: Some QA are getting stuck in where possible and I'm eternally grateful, I'm absolutely hellbent on getting this update to you so have faith in me .
Hope this gets you excited! (Oh and you can share all of this with your Clans to get them excited ) Mod Shauny - RuneScape Community Management - Goebies! - @JagexShauny
I love Clans!
04-Jun-2018 13:13:37 - Last edited on 04-Jun-2018 13:14:23 by Mod Shauny