I do find myself searching through the patch notes each time looking for clan related updates as generally that's what they are patches, if it's not worthy to be written about and highlighted on the main update news post then in my mind it's nothing to shout about.
Overall I feel clans have been severely neglected pieces of content, a lot of people looked to mmos for a community feel that has not been polished in RS, we're often given content that people don't care about 1-2 updates in the same category down the line, we're often given content that kills the old version. Clans are on-going content, for the most part anything you add I can only see being beneficial and yet they're neglected.
When clans came out in 2011 I thought it was going to be the new way to play RuneScape that everything you cared about was going to be related to your clan, we started recruiting and fighting whenever we could in RCW, a pretty shit system ngl where having fewer higher level people was better than having loads of lower levels, should've just made 2 modes 10vs10 respawn and unlimited that was knockout.
Shortly after but what felt like ages at the time we got the citadel update which was disappointing for me as a F2P clan, I and a lot of my clan got membership to try it, it was alright, good xp at the time but pretty boring, and we did it every week, week in, week out.
For the first 2 years of clans I spent nearly all my time recruiting in clan camp, it used to be a hub and then the players stopped coming, the noobs dried up and it was a ghost town, EoC came around that killed a good percentage of the game, that was fun.
Then came Old School splitting the community, yay and now has 2x as many players, yay.
RS3 is boring for a lot of people because there's no PvP, PvP gives you content that is always refreshing, players don't act like computers, they mess up, their connection fails, they accidentally do something great, the best thing Jagex can do is focus on clans and PvP.
18-Dec-2017 09:29:19