saw some post on clf about a clan mob (mainly refering to a boss) that the clan members can fight for something, but i thought it would be an intresting idea for there to be a mob we can fight or harvest in cit to give a break from the usual grind.
all these mobs would only be available in cit but would act similer to capping where we gather their drops/harvest them. (mabey similer to the tortles or salt crabs) and should take a similer amount of time to complete our limit for the week as not to out shine what we do now.
like walking trees that skillers can make cannonballs or hatchets to make it drop wood, burn for charcoal, summon something to aid in the fight.
or golems similer to living rock creatures that we can mine afterwards or atk with a pickaxe to obtain the ore we need.
also... something could be done with our guards too, they do nothing because only clan members and their guests are allowed in cit, so what use do they actually serve?
doubt our guards get paied well enough to make them happy, so my leader suggested that making them a gold sink might be helpful.
it would be something you pay 500k or so gold to them so they can contrubute to your weekly limit.(cost and the max contrubution would be something to discuss)
21-Sep-2016 03:26:15