Under your quest tool in game, there's a tab for minigames. Click it, and search for shooting star.
Depending on your monitor and/or graphics card, and graphics settings, the colors I call yellow and white may look gold/green and silver.
If there is an active star on the world in question, the timer will be yellow/green with a green check mark in the circle to the left. This means there's a star to be tubbied somewhere.
If there is no active star, the text will be white and it will have a clock face if there is no live star on the world.
This can get a bit confusing near wave start time when an old star is still unmined, but we all have to live with that
NOTE: Checkmark + white/silver color is star about to land (within the 5 minute landing window).
Now, for the timer itself. There are two actual timers, which can be confusing. These two timers correspond to the status of what one can see through a telescope in a player owned house (POH).
1. If there is a shooting star visible for a forthcoming wave visible in the telescope, the time can be anywhere from 1 minute to 2 hrs and change. This has no effect on the status of any star on the ground.
2. Once a star lands, the POH telescope becomes empty of a shooting star, although one can see other things in it (clouds obsuring the sky, spider on the lens, etc.). This second timer kicks in once the landed star has settled into its mineable configuration at its landing spot and can be anywhere from 2 minutes to 20 minutes.
This second timer will count down to 00:00, and then the new star will be on the way, starting at a time to landing of anywhere from 1:45-2:08.
I hope this helps.
If you plan to hunt shooting stars regularly, then on the minigame tab on the right side you can click the + symbol to add the shooting star to your favorites. It will also appear under the gold star to the left of your in-game clock. This will add timer only, and not give you the timer color clue for active/inactive.
24-Feb-2018 18:29:42
- Last edited on
24-Feb-2018 18:32:42
by
Silvery Lynx