20 November 2012 saw the release of Evolution of Combat. I am genuinely surprised that 10 years later, Summoning is still based on legacy combat, with familiars hitting once every 3 seconds. It should have had an update long ago.
I am glad with Ancient Summoning, but it didn't address a fundamental problem: for a combat skill, you don't see many combat familiars around. Yes, the occasional one, but combat familiars are pretty much dead besides those highly specific instances. BoB's and healers are the only reason players level up Summoning.
Combat familiars are too slow, too dumb AI-wise and too weak to be viable in day-to-day combat. I try bringing a Fire/Moss/Ice Titan while slaying, but so far, they don't make that much of a difference DPS-wise and are only useful for their special move if I need the defence. For 79 Summoning as a requirement, I expect it to have 79 stats (not 72) and being generally useful for someone with combat lvl 110.
It's a pity.
Nothing to see here.
04-Dec-2022 19:55:34