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Smithing Overhaul

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ANGEL0FD30TH

ANGEL0FD30TH

Posts: 898 Gold Posts by user Forum Profile RuneMetrics Profile
Just finished the voting forum on the new skill. After doing so and reviewing what has been introduced, brought to my attention on a skill that has been dead in the water for quite a long time with no benefit even for ironmen/women. What saddens me, is the definition of such skill has far more potential than it currently has. We're in 2023 - not 2007. Time for smithing to have a revamp.

Original purpose of smithing is to make your own gear - only up to rune. Never been able to make a full list of dragon. Not able to make obsidian equipment. Yet, certain dragon items we can make and godswords we can restore. Rune items still stuck in the high 90's, which become obsolete when dragon weapons can be wielded and obtained. Still not able to improve ones equipment, yet we're a blacksmith smithing?

I feel for starters, there needs to be a overview of all items and check to see if they can be forged or not. If able to, questing is required to be done in order to make it or not.

Level Revamp
To start off, rune should be made around lvl 60 smith. Because the product is so out of date, there's no need for it to stay at the 90's. Despite the "pricing" on the products in the runescape economy, more and more players wear other gear items; such as void, fighter torso, dragon, etc. over rune. If concern for f2p players, give them the ability to make their own equipment if needed.

After 60, be able to make dragon equipment. All of it. I'd say a quest is required for this feature, for most dragon items are only obtainable if certain quests are done. To balance it, such equipment can only be made if those quests are also done. That way, those quests do not become dead content. To obtain dragon ore, like rune ore, should be rare. Dragon ore should be obtained in very dangerous parts of runescape. Best place I can think of is the wilderness. Other places, high level traffic of monsters. Timer to respawn similar to rune ore, if not longer.

Continue...

23-Jan-2023 17:55:19

ANGEL0FD30TH

ANGEL0FD30TH

Posts: 898 Gold Posts by user Forum Profile RuneMetrics Profile
Obsidian ore can only be obtained through tokens. Cannot be mined. Per token should be 5k a ore to balance out the market, plus help make profit for those who're into the money side vs skilling side. Obsidian should start at lvl 80 or 90, depending on how much gear is found on the dragon side.

Coal will be a secondary requirement. Dragon will be 12 and obsidian 16. Both items cannot be done in Blast Furnace due to balancing.

Tuning

Never played RS3, but was told one is able to upgrade their own equipment in the game. Not sure how this feature still doesn't exist in osrs. Nor understand how smithing can be called smithing without being able to upgrade ones own equipment.

My idea of tuning depends on the users smith lvl. I'd go by the tier list of products over players level just to balance things out. Example would be if the player is able to make all bronze items, congrats, you have the ability to tune all bronze products.

To further balance tuning, gear cannot just stay in tune state forever. Overtime of use, whether it be delivering damage or taking it, the equipment must degrade to its original state.

Example for weapons would be if I want my bronze scimitar tuned to deliver more damage, it can only deliver 100 hits till it goes back to a regular bronze scimitar. Note that it must make contact for it to degrade.

Example for armour would be if I want my bronze chainmail tuned to improve my defenses, it can only take 100 hits till it goes back to a regular bronze chainmail. No matter if it's a 0 or a direct hit, per hit will take damage.

This is what I mean by tuning. This will also improve smithings QOL.

To balance tuning and the market, tuning these items will be untradeable. This helps prevent abuse from one players account to another top tier gear, and forces that player to work improving that skill in order to improve their own equipment.

Continue...

23-Jan-2023 18:05:54

ANGEL0FD30TH

ANGEL0FD30TH

Posts: 898 Gold Posts by user Forum Profile RuneMetrics Profile
To balance out tuning, players can tune equipment bought from other players and NPC's long as they meet such tier list requirement. That way, if players are not willing to work for the ore, can just buy the equipment and tune it.

Other items

Of course, the question would come to other products, such as crafting and fletching. Despite this being a smithing overhaul topic, one can say such option can be available in those particular skillsets. That is a topic for another time (Of course, not necessary once one has an idea on such mechanics.)

Conclusion

As one reads, most of what I explain involves around tuning. Reality is, I am speaking more on overhauling an out-of-date skill that has more potential than its current worth. One would say tuning should be a skill of its own, but I disagree. Tuning should be implemented in any skill that allows gear making.

As for smithing itself, I feel the lack of items being able to create is a disappointment in today's time. One should be able to make dragon gear themselves, or obsidian gear, if one is able to put together a dragon kite shield or repair a godsword.

And the idea of this will make smithing a useful skill, instead of a dreadful chore.

23-Jan-2023 18:10:37

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