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zuks to hard

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Tenebri
Jan Member 2015

Tenebri

Posts: 39,414 Sapphire Posts by user Forum Profile RuneMetrics Profile
Roddy Piper said :
To me, the problem is the previous Zuk capes were made to improve useless ultimate abilities. Here, being new content it is the most important part of the puzzle, the entire skill is based on you having the Zuk cape.


you are annoyed, they introduced something to improve abilities that once weren't used?


what are your priorities?

i thought youd want dead content revived? or things that are useless now not useless. so weird

Roddy Piper said :
To me, the problem is the previous Zuk capes were made to improve useless ultimate abilities. Here, being new content it is the most important part of the puzzle, the entire skill is based on you having the Zuk cape.


you are annoyed, they introduced something to improve abilities that once weren't used?


what are your priorities?

i thought youd want dead content revived? or things that are useless now not useless. so weird
200m all RS3 on 7/3/19
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26-Aug-2023 20:51:46 - Last edited on 26-Aug-2023 20:52:35 by Tenebri

PicoDeAltuve
Mar Member 2020

PicoDeAltuve

Posts: 2,291 Mithril Posts by user Forum Profile RuneMetrics Profile
There is a normal mode and hard mode of bosses for a reason. I wholeheartedly agree that Zuk is exceptionally too difficult. There's absolutely no reason that something should be so inaccessible in normal mode.

It's the type of content that makes me want to quit RS for good. I really have no desire to do anything else because Zuk has completely sapped away my interest in the game.

01-Jan-2024 22:44:28

Verli
Oct Member 2023

Verli

Posts: 2,143 Mithril Posts by user Forum Profile RuneMetrics Profile
I completely understand your frustration with the difficulty of Zuk.

Also, for me, even with tier 90 weapons and armour, and maxed stats, it seems impossible to secure a single kill in normal mode. Despite diligently consulting various guides, the challenges Zuk presents appear impossible.

It's disappointing when a particular piece of content becomes a deterrent rather than an enjoyable challenge. It's crucial for game developers to strike a balance that caters to a wide range of players. I share your sentiments about the impact such challenges can have on one's overall enjoyment of the game. Hopefully, the developers take player feedback into consideration to adjust the difficulty or provide alternative options for those who find Zuk excessively challenging.

12-Jan-2024 16:16:01

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