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DarknessJak
Jan Member 2018

DarknessJak

Posts: 463 Silver Posts by user Forum Profile RuneMetrics Profile
Now that Animate Undead has been nerfed into oblivion they should remove the requirement to face all wave based content during the Zuk fight, that should only apply to capes because now the entire process to fight Zuk which by the way, was once my favorite boss fight thanks to the help of Animate Undead, is now horrid, during the Ranger waves even with Animate Undead and full Cryptbloom with FSoA pre-nerf I almost died frequently.

I could only imagine how bad it is now post-nerf, this is all the proof I need to say that wave based content should be removed and only be required for special content like the Zuk Capes, this goes for Elite Dungeons too, just let us fight the boss after we've completed the run once, it's a huge reason why I and many others are turned off of bossing, not only do we have to deal with massive damage as a max player on top of ridiculous sometimes buggy mechanics but we also have to suffer through an hour long dungeon or wave based battle, it should honestly be optional and you can add incentives if you want people to play it like specific ability upgrades or increased chance at rares by like 15% at least, this would at least make players more happy than the system we currently have.

27-Jun-2023 15:11:58

Tenebri
Jan Member 2015

Tenebri

Posts: 39,167 Sapphire Posts by user Forum Profile RuneMetrics Profile
Animate dead is still an incredibly powerful spell.

And its not required for zuk. Zuk wasnt the reason why it was changed. Doing it with full range gear is possible and many people say they orefer range over mage (even when AD wasnt nerfed)

But no the point of all fights in tzhaar is about th endurance of it. Removing wave based content is just silly. Its not part of the fight it is the fight.
200m all RS3 on 7/3/19
1.2Billion overall Slayer xp / Ultimate slayer title

OSRS 2277/2277 Untrim slayer cape
Hail Satan, He loves for who you are.

27-Jun-2023 15:16:03

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Zuk and other combat content with DPS checks are bad places to use Animate Undead anyway. Decent pvmers don't need it, new and poor pvmers fail dps check points with it.

Animate Undead is great for afking mid tier bosses like Vindicta. It is nerfed perhaps to make mid-tier bosses more challenging, and their rewards more valuable over the longer run now that they won't be over farmed.

27-Jun-2023 16:04:05

Roddy Piper
Jan Member 2011

Roddy Piper

Posts: 13,751 Opal Posts by user Forum Profile RuneMetrics Profile
They could take a different angle and maybe buff the food. Right now you lose adrenaline for eating, so that is more punishing than helpful. Apparently players get around that by drinking saradomin brews, blubberfish (?) and restore potions. Not only is that silly, but it's too efficient for the players actually doing it.

Here's what they could do: grind down the blubberfish and use it with adrenaline crystal to improve other high level fish. So when you eat, you actually gain a little adrenaline.

Make a further upgrade that can reduce damage for a short time. Using herbs would be a good idea, crush lots of herbs and sprinkle them on top of the already improved fish.

For balance, make the upgraded food untradeable. This helps several problems. The weak fish and herb market. Cooking and combat improvements. Players would be more free to choose styles in these wave encounters. And then to not immediately crash vs Zuk because you needed to eat.

27-Jun-2023 16:41:10

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
They could take a different angle and maybe buff the food. Right now you lose adrenaline for eating, so that is more punishing than helpful. Apparently players get around that by drinking saradomin brews, blubberfish (?) and restore potions. Not only is that silly, but it's too efficient for the players actually doing it.

Here's what they could do: grind down the blubberfish and use it with adrenaline crystal to improve other high level fish. So when you eat, you actually gain a little adrenaline.

Make a further upgrade that can reduce damage for a short time. Using herbs would be a good idea, crush lots of herbs and sprinkle them on top of the already improved fish.

For balance, make the upgraded food untradeable. This helps several problems. The weak fish and herb market. Cooking and combat improvements. Players would be more free to choose styles in these wave encounters. And then to not immediately crash vs Zuk because you needed to eat.


Blubberfish is the higher level food source fish now. We don't need to buff other fish when Blubberfish is the new higher level food source fish. The player driven prices of fish tell us the story. Players love the new blubberfish as their new go to food source fish. That's why they pay significantly more for blubberfish. Old fish like sharks and monks are garbage, rightfully sold for garbage prices, because they can't compete and are frown upon by the players.

27-Jun-2023 16:55:15

Roddy Piper
Jan Member 2011

Roddy Piper

Posts: 13,751 Opal Posts by user Forum Profile RuneMetrics Profile
That's relying on trickery, which definitely favors manual combat users. They don't need more help. I'm saying we could improve the food healing and balance it with preparation time. I was thinking more of sharks and rocktails.

A different way could be to grind up those fish instead, and use it to improve the blubberfish. That's all a formula for game developers to figure out. I just think this would be a useful thing that could happen reasonably soon.

Or just have no loss of adrenaline when we eat. Make it a quest reward. Point is that eating food is too punishing, and the punishment is too easy for top players to avoid. How many commands are they sending to the game?

27-Jun-2023 17:20:46

Tenebri
Jan Member 2015

Tenebri

Posts: 39,167 Sapphire Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Zuk and other combat content with DPS checks are bad places to use Animate Undead anyway. Decent pvmers don't need it, new and poor pvmers fail dps check points with it.

Animate Undead is great for afking mid tier bosses like Vindicta. It is nerfed perhaps to make mid-tier bosses more challenging, and their rewards more valuable over the longer run now that they won't be over farmed.



Yeah im oretty sure this was the issue so many bosses became afk with AD and that wasnt what it was suppose to be for clearly as they changed it.
200m all RS3 on 7/3/19
1.2Billion overall Slayer xp / Ultimate slayer title

OSRS 2277/2277 Untrim slayer cape
Hail Satan, He loves for who you are.

27-Jun-2023 18:05:52

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Roddy Piper said :
That's relying on trickery, which definitely favors manual combat users. They don't need more help. I'm saying we could improve the food healing and balance it with preparation time. I was thinking more of sharks and rocktails.

A different way could be to grind up those fish instead, and use it to improve the blubberfish. That's all a formula for game developers to figure out. I just think this would be a useful thing that could happen reasonably soon.

Or just have no loss of adrenaline when we eat. Make it a quest reward. Point is that eating food is too punishing, and the punishment is too easy for top players to avoid. How many commands are they sending to the game?


We are going in 2 paths. Blubbers are the definitely the adrenaline effective BiS food source. If we need another tier because of more greater combat content coming up, we can add black blubbers. We also have the one bite heal most hp food source. We already have POP soups. We don't just have rocktails and sailfish. We have rocktail and saifish soups. Who care about sharks and cheap old fish when we have POP and DSP?

DSP is the go to fishing place now. So are the new fish there the go to skilling and monkey making sources. Sharks? Too old and too smelly in 2023.

27-Jun-2023 18:36:38

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