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Runescape 4

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Perziwal
Nov Member 2022

Perziwal

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
RS4: I agree, keep the main world map as it is but make the fly over country and cities huge. Theres too much clutter now. For example Goblin Village used to be a secluded place but now its conjoined with the Zamorak church and looks kinda odd. Doesnt really feel like a place where goblins would want to live. A greater area would be great for immersion.

The huge forest areas in between cities could have mid level hunting/wc/fm/const random events and rewarding tasks for those ventures to the woodlands. Const xp by building cabins for trappers etc and hunting food for settlers.

Graphics: the same as now but polished and more seamless. No more 3-6 generations of textures on outfits and do away with avatars backs going through the capes or cape tassles hanging through female avatars boobs. More details and options to avatars faces.

Make the tick system go away and make the current cb system smoother. Tho I see this as kinda optional as the tick- thing makes Rs kinda unique.

Bring back staking and pvp. Could be done in an arena where you buy yourself in with a large sum of cash. Design pvp only weapons and armours with various spec attacks and parameters so ppl can design pvp builds. This way you dont have to use your multi billion T95 gears or be stuck at T90 fighting an impossible target with way better gear.

No arms race, equal terms, the most skilled & lucky fighter wins. Prizes can be staked as high as the fighters want. The game would reward winning pvpers with special items that can only be obtained by honest pvp.


Rs3 is old and starting to show its age. I know its a pipedream but I like tossing ideas.

04-Dec-2023 21:21:21

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